PeleTegak

Malaysia
On FACEIT since 2019 444 matches tracked 113 matches in 30 days
ELO ▼ 169
2,460
30-day peak: 2,642
Rank SEA ▼ 729 places
#1,410
Malaysia #74 in Malaysia
30 days · prev. #681 · best #489
Last updated:
Next update possible in 1h 37m

How does PeleTegak play?

Rating 1.13 (from 300 matches) K/R 0.81 ADR 88.1 from 444 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 374 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 28% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (296 matches).

2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 83%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (50%).

Headshot rate 35%−15 pp · Ø 50% better than 1%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 1.14+0.11 · Ø 1.03 better than 79%
Pistol kills per match 3.2 from the last 374
Zeus kills3 in 374 matches
Knife kills 11 in 374 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.1%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 84%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 88%
MVPs per match 2.7+0.4 · Ø 2.3 better than 82%
4Ks and aces 58x 4K, 9 aces in 296 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.1−0.1 · Ø 4.2 better than 51%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 82%
Deaths per round 71%−1 pp · Ø 72% better than 54%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.22, ADR +6.1, Headshots +22 pp, Win rate +3 pp, ELO +105
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOctNov

Best month: October 2026 with 0.89. Last 3 months: 0.85 (at the start 0.78). Well above the average (0.74).

Patterns

From the last 374 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −115 ELO
84 matches · 40% win rate
On Mirage −96 ELO
123 matches · 46% win rate
On Sundays −33 ELO, win rate 45%

PeleTegak loses the most ELO in match 2 of the day: −115 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 47 · Dust 2
  3. Highest rating in a match: 2.65 · Mirage

Maps in detail

from the last 374 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage123
46% better than 27%
0.80 better than 73%
86.3 better than 73%
1.12 better than 75%
54% of 611 duels better than 67%
38% of 81 situations better than 48%
Dust 287
57% better than 69%
0.85 better than 89%
91.7 better than 89%
1.18 better than 85%
57% of 414 duels better than 79%
38% of 60 situations right on the average
Ancient66
47% better than 28%
0.78 better than 65%
86.0 better than 70%
1.06 better than 56%
53% of 370 duels better than 53%
43% of 46 situations better than 62%
Anubis32
41% better than 17%
0.81 better than 79%
84.0 better than 64%
1.11 better than 73%
57% of 149 duels better than 79%
40% of 20 situations better than 55%
Cache29
72% better than 94%
0.85 better than 83%
92.1 better than 87%
1.19 better than 83%
55% of 121 duels better than 62%
35% of 26 situations better than 39%
Inferno19
47% better than 26%
0.77 better than 54%
88.0 better than 74%
1.08 right on the average
59% of 103 duels better than 78%
45% of 11 situations better than 68%
Nuke17
59% better than 64%
0.82 better than 73%
85.9 better than 64%
1.15 better than 74%
52% of 88 duels right on the average
57% of 14 situations better than 88%

Compared with players on the same level who have at least 15 matches on the map.

How PeleTegak plays

Across 444 matches PeleTegak averages K/R 0.81 and ADR 88.1; the rating across the 300 rated matches is 1.13. Biggest strength: 3K rounds at 5.4%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 35%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 35% headshots. The strongest map is Cache with a 72% win rate in 29 matches. In 192 of 374 matches the rating was 1.10 or higher (51%), in 109 it was below 0.90. In 296 matches with detailed stats: 58 4Ks and 9 aces. Best month by rating: September 2026 at 1.28. PeleTegak loses the most ELO in match 2 of the day (−115 ELO, win rate 40%). Things go best on Cache (+24 ELO, win rate 72%). Match no. 1 of the day goes best: 56% win rate, +7 ELO. Improved over the last three months: K/R +0.07, Rating +0.22, ADR +6.1, Headshots +22 pp, Win rate +3 pp, ELO +105. Last 30 days: 113 matches, win rate 47%, net ELO −99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.