Peaxy

U.S. Outlying Islands
On FACEIT since 2016 345 matches tracked 141 matches in 30 days
ELO ▲ 596
2,746
30-day peak: 2,746
Rank EU
#22,990
U.S. Outlying Islands #7 in U.S. Outlying Islands
Last updated:
Next update possible in 1h 12m

How does Peaxy play?

Rating 1.04 (from 295 matches) K/R 0.74 ADR 79.8 from 345 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 295 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (271 matches).

2,500-2,749 ELO

Compared with 2,568 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 52%+1 pp · Ø 51% better than 59%
AWP share of kills 8%−4 pp · Ø 12% better than 42%
K/D 1.02−0.03 · Ø 1.05 better than 38%
Pistol kills per match 2.7
Knife kills 8 in 345 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 45%
MVPs per match 2.5+0.1 · Ø 2.4 better than 65%
4Ks and aces 58x 4K, 5 aces in 271 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.30).

Utility hit rate 28%−6 pp · Ø 34% better than 9%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 27%
Enemies flashed per round 0.53+0.23 · Ø 0.30 better than 94%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, Rating +0.09, Win rate +8 pp, ELO +335
= Stayed the same
ADR at 80.4
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: September 2026 with 0.75. Last 3 months: 0.75 (at the start 0.71). Right on the average (0.75).

Patterns

From the last 345 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −182 ELO
107 matches · 47% win rate
Between 6:00 and 12:00 −30 ELO, win rate 29%
On Thursdays +54 ELO, win rate 47%

Peaxy loses the most ELO on Mirage: −182 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Anubis
  2. Longest win streak: 9 wins in a row · Vertigo
  3. Recorded match no. 250 · Dust 2
  4. Most kills in a match: 49 · Cache

Maps in detail

from the last 345 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
47% better than 28%
0.74 better than 46%
78.7 better than 36%
1.04 right on the average
50% of 413 duels better than 40%
34% of 61 situations better than 41%
Anubis86
59% better than 67%
0.74 better than 46%
80.5 better than 45%
1.05 right on the average
55% of 312 duels better than 67%
38% of 42 situations better than 48%
Dust 268
54% better than 57%
0.72 better than 36%
75.9 better than 21%
1.00 better than 33%
43% of 220 duels better than 10%
50% of 20 situations better than 80%
Ancient44
43% better than 20%
0.71 better than 29%
81.1 better than 45%
0.99 better than 31%
55% of 174 duels better than 70%
28% of 18 situations better than 27%
Cache16
50% -
0.82 -
91.2 -
1.15-
56% of 81 duels -
38% of 8 situations -
Inferno10
40% -
0.74 -
80.1 -
1.04-
46% of 24 duels -
-
Nuke7
57% -
0.85 -
89.3 -
1.08-
64% of 14 duels -
0% of 2 situations -
Aim_map_faceit3
67% -
0.69 -
80.8 -
1.02-
52% of 29 duels -
17% of 12 situations -
Vertigo3
100% -
0.82 -
86.5 -
1.19-
67% of 24 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Peaxy plays

Across 345 matches Peaxy averages K/R 0.74 and ADR 79.8; the rating across the 295 rated matches is 1.04. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 52% headshots. The strongest map is Anubis with a 59% win rate in 86 matches. In 119 of 295 matches the rating was 1.10 or higher (40%), in 101 it was below 0.90. In 271 matches with detailed stats: 58 4Ks and 5 aces. Best month by rating: October 2026 at 1.07. Peaxy loses the most ELO on Mirage (−182 ELO, win rate 47%). Things go best on Anubis (+104 ELO, win rate 59%). Match no. 2 of the day goes best: 60% win rate, +12 ELO. Improved over the last three months: K/R +0.04, Rating +0.09, Win rate +8 pp, ELO +335. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 80.4. Last 30 days: 141 matches, win rate 56%, net ELO +93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.