Pavx-
Name history of Pavx-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).
Compared with 1,693 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average44% headshots and so clearly below the average (48%).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.0%).
Utility and deaths
Average42% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.84. Last 3 months: 0.77 (at the start 0.78). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.19. Last 3 months: 1.06 (at the start 1.08). Slightly above the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 87.0. Last 3 months: 82.5 (at the start 82.9). Slightly above the average (80.0).
Share of headshot kills
Best month: June 2026 with 47%. Last 3 months: 42% (at the start 45%). Well below the average (48%).
Matches won (win rate)
Best month: July 2026 with 64%. Last 3 months: 48% (at the start 52%). Clearly below the average (51%).
Best month: November 2026 with 1,926. Last 3 months: 1,926 (at the start 1,720).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 264 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Pavx- loses the most ELO on Nuke: −32 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.33 · Ancient
- Most kills in a match: 42 · Anubis
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 264 matchesCompared with players on the same level who have at least 15 matches on the map.
How Pavx- plays
Across 264 matches Pavx- averages K/R 0.78, ADR 82.8 and a rating of 1.07. Biggest strength: Utility hit rate at 42%, better than 90% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 9 players. Averages 17.3 kills per match with 44% headshots. The strongest map is Mirage with a 55% win rate in 105 matches. In 116 of 264 matches the rating was 1.10 or higher (44%), in 87 it was below 0.90. In 204 matches with detailed stats: 39 4Ks and 4 aces. Best month by rating: July 2026 at 1.19. Pavx- loses the most ELO on Nuke (−32 ELO, win rate 40%). Things go best on Inferno (+55 ELO, win rate 51%). Improved over the last three months: ELO +206. Got weaker: Headshots −3 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.06, ADR at 82.5. Last 30 days: 31 matches, win rate 52%, net ELO −22.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.