PapsukkaL

Kosovo
On FACEIT since 2020 197 matches tracked 79 matches in 30 days
ELO ▼ 152
2,298
30-day peak: 2,450
Rank EU
#105,763
Kosovo #1,019 in Kosovo
Last updated:

How does PapsukkaL play?

Rating 1.07 K/R 0.81 ADR 88.5 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 197 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,411 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (50%).

Headshot rate 59%+9 pp · Ø 50% better than 93%
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.7
Knife kills 5 in 197 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.5%).

2K rounds 15.2%+1.7 pp · Ø 13.5% better than 85%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 83%
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 41x 4K, 5 aces in 197 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 13%
Deaths per round 78%+6 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether PapsukkaL is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 179 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.88
AugSepOctNov

Best month: November 2026 with 0.88.

Patterns

From the last 197 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
43 matches · 40% win rate
On Inferno −26 ELO
36 matches · 42% win rate
On Saturdays −64 ELO, win rate 39%

PapsukkaL loses the most ELO on Dust 2: −50 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Vertigo
  2. Most kills in a match: 41 · Inferno
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Highest rating in a match: 2.18 · Dust 2

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient53
58% better than 67%
0.87 better than 92%
95.6 better than 95%
1.17 better than 85%
53% of 360 duels better than 56%
48% of 21 situations better than 74%
Dust 243
40% better than 12%
0.76 better than 56%
82.1 better than 53%
1.02 better than 41%
47% of 273 duels better than 24%
60% of 20 situations better than 94%
Anubis41
44% better than 22%
0.82 better than 81%
89.6 better than 85%
1.08 better than 62%
56% of 239 duels better than 72%
48% of 29 situations better than 74%
Inferno36
42% better than 18%
0.82 better than 78%
89.5 better than 81%
1.06 better than 48%
55% of 233 duels better than 59%
22% of 9 situations better than 10%
Cache10
60% -
0.77 -
86.2 -
1.01-
50% of 78 duels -
60% of 5 situations -
Mirage8
63% -
0.67 -
79.8 -
0.88-
47% of 47 duels -
100% of 1 situations -
Vertigo4
25% -
0.68 -
81.0 -
0.95-
35% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PapsukkaL plays

Across 197 matches PapsukkaL averages K/R 0.81, ADR 88.5 and a rating of 1.07. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 59% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 82 of 197 matches the rating was 1.10 or higher (42%), in 65 it was below 0.90. In 197 matches with detailed stats: 41 4Ks and 5 aces. Best month by rating: November 2026 at 1.22. PapsukkaL loses the most ELO on Dust 2 (−50 ELO, win rate 40%). Things go best in match 3 of the day (+11 ELO, win rate 54%). Match no. 3 of the day goes best: 54% win rate, +11 ELO. Last 30 days: 79 matches, win rate 43%, net ELO −125.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.