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Pafu

Poland
On FACEIT since 2024 251 matches tracked 126 matches in 30 days
ELO ▲ 52
2,475
30-day peak: 2,574
Rank EU
#62,250
Poland #3,271 in Poland
Last updated:
Next update possible in 18m 7s

How does Pafu play?

Rating 1.05 K/R 0.77 ADR 83.2 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 251 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,496 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 83%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 35%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 32%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.01−0.02 · Ø 1.03 better than 39%
Pistol kills per match 2.7
Knife kills 20 in 251 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 56%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 82%
MVPs per match 2.5+0.2 · Ø 2.3 better than 66%
4Ks and aces 50x 4K, 4 aces in 251 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 29%
Enemies flashed per round 0.31+0.02 · Ø 0.29 better than 59%
Deaths per round 76%+4 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Pafu is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 251 matches, all from the last 3 months.

Kills per round (K/R)

0.74
SepOctNov

Best month: October 2026 with 0.79.

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −109 ELO
38 matches · 45% win rate
On Dust 2 −102 ELO
36 matches · 50% win rate
On Wednesdays −64 ELO, win rate 39%

Pafu loses the most ELO in match 3 of the day: −109 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Most kills in a match: 39 · Mirage
  3. Highest rating in a match: 2.14 · Nuke
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
51% better than 46%
0.77 better than 62%
83.0 better than 60%
1.03 better than 48%
50% of 464 duels better than 43%
39% of 33 situations better than 52%
Ancient38
53% right on the average
0.73 better than 40%
80.2 better than 41%
1.03 better than 46%
52% of 181 duels right on the average
44% of 16 situations better than 67%
Dust 236
50% better than 42%
0.79 better than 70%
83.5 better than 61%
1.06 better than 56%
52% of 190 duels better than 53%
29% of 14 situations better than 24%
Nuke33
48% better than 36%
0.82 better than 78%
87.6 better than 75%
1.15 better than 80%
43% of 171 duels better than 12%
26% of 19 situations better than 22%
Cache27
48% -
0.79 -
87.3 -
1.05-
53% of 147 duels -
33% of 9 situations -
Anubis26
54% better than 55%
0.74 right on the average
81.3 better than 51%
1.00 better than 35%
49% of 175 duels better than 33%
42% of 12 situations better than 60%
Inferno4
50% -
0.65 -
70.6 -
0.92-
38% of 13 duels -
50% of 2 situations -
Vertigo4
25% -
0.66 -
76.4 -
0.86-
57% of 23 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pafu plays

Across 251 matches Pafu averages K/R 0.77, ADR 83.2 and a rating of 1.05. Biggest strength: Rounds with first kill at 13%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 47% headshots. The strongest map is Anubis with a 54% win rate in 26 matches. In 108 of 251 matches the rating was 1.10 or higher (43%), in 98 it was below 0.90. In 251 matches with detailed stats: 50 4Ks and 4 aces. Best month by rating: October 2026 at 1.07. Pafu loses the most ELO in match 3 of the day (−109 ELO, win rate 45%). Things go best on Nuke (+79 ELO, win rate 48%). Match no. 2 of the day goes best: 61% win rate, +26 ELO. Last 30 days: 126 matches, win rate 50%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.