PYPSENb-

Russia
On FACEIT since 2021 53 matches tracked 32 matches in 30 days
Last updated:

How does PYPSENb- play?

Rating 1.16 K/R 0.83 ADR 88.8 from 53 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 53 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average.
AWPer
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

2,500-2,749 ELO

Compared with 2,629 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

63% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 74%
Opening duels won 63%+11 pp · Ø 52% better than 98%

Clutch

Average
Last one alive

3% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 82%
Clutch 1v2 won 3%−19 pp · Ø 22% better than 1%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 26%+14 pp · Ø 12% better than 92%
K/D 1.20+0.16 · Ø 1.04 better than 87%
Pistol kills per match 3.4

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.3% of rounds and so well above the average (13.5%).

2K rounds 16.3%+2.8 pp · Ø 13.5% better than 94%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 75%
MVPs per match 2.6+0.2 · Ø 2.4 better than 75%
4Ks and aces 7x 4K, 0 aces in 45 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 36%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 17%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +29 pp, ELO +720
= Stayed the same
K/R at 0.83, Rating at 1.16, ADR at 89.2
▼ Got worse
Headshots −3 pp

Oct to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.88
JunJulAugSepOctNov

Best month: July 2026 with 0.90. Last 3 months: 0.83 (at the start 0.84). Clearly above the average (0.74).

Patterns

From the last 53 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Anubis
  2. Reached level 10 · Cache
  3. Highest rating in a match: 2.58 · Inferno
  4. Most kills in a match: 30 · Dust 2

Maps in detail

from the last 53 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
57% -
0.74 -
79.7 -
1.03-
60% of 47 duels -
67% of 9 situations -
Dust 211
55% -
0.89 -
92.1 -
1.25-
69% of 48 duels -
33% of 6 situations -
Ancient9
67% -
0.81 -
86.8 -
1.11-
55% of 29 duels -
60% of 15 situations -
Anubis7
71% -
0.80 -
91.1 -
1.06-
58% of 33 duels -
33% of 9 situations -
Cache6
50% -
0.89 -
89.4 -
1.22-
73% of 37 duels -
0% of 1 situations -
Inferno5
80% -
1.07 -
115.2 -
1.61-
67% of 15 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PYPSENb- plays

Across 53 matches PYPSENb- averages K/R 0.83, ADR 88.8 and a rating of 1.16. Biggest strength: Opening duels won at 63%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 29%, better than only 15% of level 10 · 2,500-2,749 ELO players. Averages 17.7 kills per match with 49% headshots. The strongest map is Mirage with a 57% win rate in 14 matches. In 25 of 53 matches the rating was 1.10 or higher (47%), in 13 it was below 0.90. In 45 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: July 2026 at 1.28. Improved over the last three months: Win rate +29 pp, ELO +720. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.83, Rating at 1.16, ADR at 89.2. Last 30 days: 32 matches, win rate 72%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.