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PWNDe

USA
97 matches tracked
ELO
2,706
Peak across recorded matches: 2,706
Rank NA ▼ 89 places
#836
USA #633 in USA
30 days · prev. #747 · best #747
Last updated:

How does PWNDe play?

Rating 1.18 (from 47 matches) K/R 0.80 ADR 86.2 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 47 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 28% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
Multi-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (39 matches).

2,500-2,749 ELO

Compared with 2,702 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 54%+2 pp · Ø 52% better than 66%

Clutch

Weakness
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 3%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 59%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 65%
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 1.16+0.12 · Ø 1.04 better than 80%
Pistol kills per match 3.2
Knife kills 3 in 97 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.9% of rounds and so well above the average (13.5%).

2K rounds 16.9%+3.4 pp · Ø 13.5% better than 96%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 82%
MVPs per match 2.6+0.2 · Ø 2.4 better than 72%
4Ks and aces 9x 4K, 1 ace in 39 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.1).

Utility hit rate 38%+3 pp · Ø 35% better than 74%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 81%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 64%
Deaths per round 69%−3 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.07, Rating +0.20, ADR +4.8, Win rate +9 pp, ELO +53
= Stayed the same
Headshots at 54%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.98
AprMayJunJulAugSepOctNov

Best month: October 2026 with 0.98. Last 3 months: 0.83 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +32 ELO
22 matches · 36% win rate
On Wednesdays ±0 ELO, win rate 38%

PWNDe loses the most ELO in match 2 of the day: +32 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Vertigo
  2. Highest rating in a match: 2.32 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
58% better than 73%
0.79 better than 68%
85.7 better than 70%
1.28-
58% of 59 duels better than 85%
14% of 7 situations better than 3%
Dust 216
63% better than 84%
0.81 better than 76%
88.3 better than 79%
1.13-
55% of 40 duels better than 67%
0% of 3 situations better than 1%
Ancient15
60% better than 74%
0.76 right on the average
84.2 better than 58%
0.85-
23% of 13 duels better than 1%
0% of 2 situations better than 1%
Cache14
57% -
0.89 -
92.8 -
1.36-
67% of 30 duels -
38% of 8 situations -
Nuke12
50% -
0.80 -
85.7 -
1.13-
69% of 32 duels -
67% of 3 situations -
Inferno9
44% -
0.72 -
76.9 -
1.05-
43% of 30 duels -
-
Anubis6
17% -
0.75 -
79.4 -
0.71-
67% of 6 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PWNDe plays

Across 97 matches PWNDe averages K/R 0.80 and ADR 86.2; the rating across the 47 rated matches is 1.18. Biggest strength: Rating at 1.18, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 26%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 53% headshots. The strongest map is Dust 2 with a 63% win rate in 16 matches. In 26 of 47 matches the rating was 1.10 or higher (55%), in 13 it was below 0.90. In 39 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: October 2026 at 1.38. PWNDe loses the most ELO in match 2 of the day (+32 ELO, win rate 36%). Things go best on Mirage (+69 ELO, win rate 58%). Improved over the last three months: K/R +0.07, Rating +0.20, ADR +4.8, Win rate +9 pp, ELO +53. Unchanged in recent months: Headshots at 54%. Last 30 days: 2 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.