PROGAMER5242

Russia
On FACEIT since 2023 138 matches tracked 68 matches in 30 days
ELO ▲ 363
2,300
30-day peak: 2,300
Rank EU
#106,963
Russia #30,316 in Russia
Last updated:

How does PROGAMER5242 play?

Rating 1.32 (from 88 matches) K/R 0.82 ADR 88.7 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 88 matches
outstanding 1.80 and up 17% strong 1.30 to 1.79 39% good 1.10 to 1.29 10% normal 0.90 to 1.09 16% weak 0.75 to 0.89 9% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 83%
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 32%
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 1.19+0.16 · Ø 1.03 better than 88%
Pistol kills per match 2.9
Zeus kills1 in 138 matches
Knife kills 4 in 138 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.8% of rounds and so well above the average (4.1%).

2K rounds 17.2%+3.8 pp · Ø 13.4% better than 98%
3K rounds 6.8%+2.7 pp · Ø 4.1% better than 98%
MVPs per match 2.7+0.4 · Ø 2.3 better than 82%
4Ks and aces 29x 4K, 7 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.8+1.6 · Ø 4.2 better than 87%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 60%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.31, ADR +25.0, Win rate +8 pp
= Stayed the same
Headshots at 47%
▼ Got worse
ELO −51

Sep to Nov 2026 compared with Jan to Apr 2026.

Kills per round (K/R)

1.07
JanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 1.07. Last 3 months: 0.93 (at the start 0.62). Well above the average (0.74).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +56 ELO, win rate 49%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.45 · Cache
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 39 · Ancient
  4. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
50% better than 42%
0.90 better than 95%
96.2 better than 95%
1.40 better than 98%
66% of 157 duels better than 98%
32% of 22 situations better than 32%
Mirage38
61% better than 82%
0.78 better than 65%
83.5 better than 61%
1.27 better than 95%
62% of 95 duels better than 95%
50% of 8 situations better than 80%
Ancient18
50% better than 39%
0.78 better than 65%
88.4 better than 79%
1.17-
62% of 52 duels better than 94%
33% of 9 situations better than 37%
Anubis12
25% -
0.68 -
76.2 -
1.11-
33% of 24 duels -
25% of 8 situations -
Inferno11
82% -
0.68 -
81.0 -
1.24-
67% of 27 duels -
60% of 5 situations -
Cache6
83% -
1.09 -
108.7 -
1.64-
62% of 39 duels -
100% of 3 situations -
Nuke6
50% -
1.00 -
100.3 -
1.84-
50% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PROGAMER5242 plays

Across 138 matches PROGAMER5242 averages K/R 0.82 and ADR 88.7; the rating across the 88 rated matches is 1.32. Biggest strength: Rating at 1.32, better than 98% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 47% headshots. The strongest map is Inferno with a 82% win rate in 11 matches. In 58 of 88 matches the rating was 1.10 or higher (66%), in 16 it was below 0.90. In 88 matches with detailed stats: 29 4Ks and 7 aces. Best month by rating: November 2026 at 1.52. Things go best on Dust 2 (+56 ELO, win rate 50%). Match no. 3 of the day goes best: 62% win rate. Improved over the last three months: K/R +0.31, ADR +25.0, Win rate +8 pp. Got weaker: ELO −51. Unchanged in recent months: Headshots at 47%. Last 30 days: 68 matches, win rate 62%, net ELO +114.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.