POE2_AIM
Name history of POE2_AIM
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does POE2_AIM play?
Compared with 2,702 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Average42% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average1.12 K/D and so slightly above the average (1.04).
Impact
AverageExactly 2 kills in 14.1% of rounds and so slightly above the average (13.5%).
Utility and deaths
Average0.09 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageKills per round (K/R)
Best month: September 2026 with 0.80.
Rating, 1.00 is an average match
Best month: October 2026 with 1.12.
Damage per round (ADR)
Best month: October 2026 with 86.6.
Share of headshot kills
Best month: October 2026 with 50%.
Matches won (win rate)
Best month: September 2026 with 57%.
Best month: October 2026 with 2,806.
Rounds with first kill
Best month: September 2026 with 15%.
1v1 clutches won
Best month: November 2026 with 48%.
Patterns
From the last 374 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
POE2_AIM loses the most ELO in match 1 of the day: −205 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Recorded match no. 250 · Anubis
- Most kills in a match: 40 · Anubis
- Highest rating in a match: 2.49 · Ancient
Maps in detail
from the last 374 matchesCompared with players on the same level who have at least 15 matches on the map.
How POE2_AIM plays
Across 374 matches POE2_AIM averages K/R 0.78, ADR 85.2 and a rating of 1.09. Biggest strength: Deaths per round at just 69% (lower is better), better than 75% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 49% headshots. The strongest map is Ancient with a 61% win rate in 85 matches. In 175 of 374 matches the rating was 1.10 or higher (47%), in 109 it was below 0.90. In 374 matches with detailed stats: 72 4Ks and 6 aces. Best month by rating: October 2026 at 1.12. POE2_AIM loses the most ELO in match 1 of the day (−205 ELO, win rate 41%). Things go best in match 2 of the day (+360 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +360 ELO. Last 30 days: 282 matches, win rate 51%, net ELO +237.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.