PEZreborn

Poland
On FACEIT since 2015 243 matches tracked 35 matches in 30 days
ELO ▼ 14
2,680
30-day peak: 2,733
Rank EU
#29,437
Poland #1,548 in Poland
Last updated:

How does PEZreborn play?

Rating 1.13 K/R 0.80 ADR 83.5 from 243 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 243 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 10% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (172 matches).

2,500-2,749 ELO

Compared with 2,568 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 84%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (51%).

Headshot rate 37%−14 pp · Ø 51% better than 2%
AWP share of kills 36%+24 pp · Ø 12% better than 98%
K/D 1.14+0.10 · Ø 1.04 better than 77%
Pistol kills per match 2.7
Knife kills 8 in 243 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 69%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 72%
MVPs per match 2.7+0.3 · Ø 2.4 better than 81%
4Ks and aces 36x 4K, 5 aces in 172 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 47%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 14%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +223
= Stayed the same
K/R at 0.79, ADR at 82.3, Win rate at 55%
▼ Got worse
Rating −0.07, Headshots −2 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: July 2026 with 0.84. Last 3 months: 0.79 (at the start 0.82). Clearly above the average (0.74).

Patterns

From the last 243 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −121 ELO
70 matches · 59% win rate
On Cache −69 ELO
33 matches · 64% win rate
Between 12:00 and 18:00 −72 ELO, win rate 50%
On Fridays −117 ELO, win rate 50%

PEZreborn loses the most ELO on Mirage: −121 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Cache
  2. Recorded match no. 100 · Ancient
  3. Longest win streak: 9 wins in a row · Inferno
  4. Highest rating in a match: 3.06 · Mirage

Maps in detail

from the last 243 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
59% better than 75%
0.86 better than 89%
88.8 better than 82%
1.22 better than 91%
60% of 388 duels better than 90%
56% of 36 situations better than 91%
Nuke42
67% better than 83%
0.81 better than 72%
83.3 better than 57%
1.13 better than 72%
55% of 225 duels better than 65%
35% of 23 situations better than 40%
Dust 237
41% better than 13%
0.77 better than 60%
81.7 better than 52%
1.08 better than 60%
54% of 232 duels better than 62%
32% of 19 situations better than 31%
Ancient33
55% better than 57%
0.82 better than 80%
82.4 better than 53%
1.12 better than 74%
49% of 174 duels better than 34%
33% of 21 situations better than 41%
Cache33
64% -
0.76 -
80.3 -
1.09-
51% of 186 duels -
42% of 19 situations -
Anubis14
50% -
0.73 -
75.6 -
1.01-
59% of 70 duels -
20% of 10 situations -
Inferno13
46% -
0.77 -
81.9 -
1.08-
54% of 59 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PEZreborn plays

Across 243 matches PEZreborn averages K/R 0.80, ADR 83.5 and a rating of 1.13. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 37%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 17.5 kills per match with 37% headshots. The strongest map is Nuke with a 67% win rate in 42 matches. In 123 of 243 matches the rating was 1.10 or higher (51%), in 65 it was below 0.90. In 172 matches with detailed stats: 36 4Ks and 5 aces. Best month by rating: July 2026 at 1.21. PEZreborn loses the most ELO on Mirage (−121 ELO, win rate 59%). Things go best on Nuke (+12 ELO, win rate 67%). Match no. 1 of the day goes best: 69% win rate, −65 ELO. Improved over the last three months: ELO +223. Got weaker: Rating −0.07, Headshots −2 pp. Unchanged in recent months: K/R at 0.79, ADR at 82.3, Win rate at 55%. Last 30 days: 35 matches, win rate 54%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.