PAXAN_0_1

Russia
On FACEIT since 2026 125 matches tracked 22 matches in 30 days
Last updated:

How does PAXAN_0_1 play?

Rating 0.96 K/R 0.72 ADR 81.4 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 36%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 125 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 35%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (47%).

Headshot rate 37%−10 pp · Ø 47% better than 8%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 0.94−0.04 · Ø 0.98 better than 32%
Pistol kills per match 2.2
Knife kills 6 in 125 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so clearly above the average (12.9%).

2K rounds 13.9%+1.0 pp · Ø 12.9% better than 76%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 61%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 13x 4K, 1 ace in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 43%+7 pp · Ø 36% better than 92%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 64%
Enemies flashed per round 0.15−0.11 · Ø 0.26 better than 20%
Deaths per round 76%+3 pp · Ø 73% better than 14%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.10, Rating +0.12, ADR +13.3, Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −11 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.74 (at the start 0.64). Slightly above the average (0.71).

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −43 ELO
38 matches · 45% win rate
In match 1 of the day −5 ELO
22 matches · 41% win rate
Between 6:00 and 12:00 +32 ELO, win rate 46%

PAXAN_0_1 loses the most ELO on Mirage: −43 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.14 · Dust 2

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
55% better than 67%
0.77 better than 77%
85.3 better than 81%
1.05 better than 71%
50% of 201 duels right on the average
34% of 29 situations better than 40%
Mirage38
45% better than 33%
0.67 better than 29%
77.8 better than 47%
0.87 better than 11%
48% of 219 duels better than 41%
50% of 14 situations better than 81%
Anubis15
47% better than 33%
0.71 right on the average
84.7 better than 78%
0.94 better than 27%
45% of 69 duels better than 20%
45% of 11 situations better than 71%
Ancient11
73% -
0.75 -
85.8 -
1.03-
45% of 60 duels -
33% of 3 situations -
Nuke10
60% -
0.69 -
71.5 -
0.95-
43% of 53 duels -
50% of 2 situations -
Cache5
60% -
0.75 -
79.4 -
1.01-
62% of 13 duels -
0% of 2 situations -
Inferno3
33% -
0.64 -
77.0 -
0.78-
33% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How PAXAN_0_1 plays

Across 125 matches PAXAN_0_1 averages K/R 0.72, ADR 81.4 and a rating of 0.96. Biggest strength: Utility hit rate at 43%, better than 92% of level 7 players. Most room to improve: Headshot rate at 37%, better than only 8% of level 7 players. Averages 15.5 kills per match with 37% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 44 of 125 matches the rating was 1.10 or higher (35%), in 59 it was below 0.90. In 104 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: September 2026 at 1.02. PAXAN_0_1 loses the most ELO on Mirage (−43 ELO, win rate 45%). Things go best on Dust 2 (+32 ELO, win rate 55%). From match no. 5 of the day on, things go best: 63% win rate, +32 ELO. Improved over the last three months: K/R +0.10, Rating +0.12, ADR +13.3, Headshots +3 pp. Got weaker: Win rate −11 pp. Last 30 days: 22 matches, win rate 45%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.