PATRON_SAINT

Lithuania
On FACEIT since 2016 369 matches tracked 154 matches in 30 days
ELO ▲ 457
2,827
30-day peak: 2,827
Rank EU
#17,552
Lithuania #160 in Lithuania
Last updated:
Next update possible in 42m 58s

How does PATRON_SAINT play?

Rating 1.02 K/R 0.75 ADR 83.2 from 369 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 369 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average.
Entry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (366 matches).

2,750-2,999 ELO

Compared with 12,220 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 51%−1 pp · Ø 52% better than 40%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.05).

Headshot rate 55%+4 pp · Ø 51% better than 70%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 0.99−0.06 · Ø 1.05 better than 23%
Pistol kills per match 3.1
Knife kills 8 in 369 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 43%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 56%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 78x 4K, 5 aces in 366 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 40%+6 pp · Ø 34% better than 88%
Utility damage per round 6.2+2.1 · Ø 4.1 better than 93%
Enemies flashed per round 0.28−0.03 · Ø 0.31 better than 42%
Deaths per round 76%+5 pp · Ø 71% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, ADR +4.4, Headshots +2 pp, ELO +345, First kills +1 pp
= Stayed the same
Rating at 1.02
▼ Got worse
Win rate −6 pp, Clutch 1v1 −14 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: September 2026 with 0.77. Last 3 months: 0.76 (at the start 0.72). Just above the average (0.75).

Patterns

From the last 369 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −194 ELO
171 matches · 45% win rate
On Mirage −147 ELO
95 matches · 58% win rate
Between 0:00 and 6:00 −73 ELO, win rate 41%
On Sundays +25 ELO, win rate 37%

PATRON_SAINT loses the most ELO from match 5 of the day: −194 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.35 · Anubis
  2. Recorded match no. 250 · Dust 2
  3. Most kills in a match: 39 · Mirage
  4. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 369 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
58% better than 70%
0.76 right on the average
83.6 better than 59%
1.03 better than 42%
53% of 595 duels better than 55%
43% of 61 situations better than 64%
Dust 279
53% better than 47%
0.75 right on the average
82.8 better than 55%
1.03 better than 39%
50% of 468 duels better than 37%
39% of 33 situations better than 52%
Ancient52
37% better than 6%
0.74 better than 41%
81.5 better than 45%
0.99 better than 27%
49% of 290 duels better than 31%
37% of 19 situations better than 45%
Inferno45
49% better than 20%
0.77 better than 43%
85.6 better than 52%
1.05 better than 29%
52% of 298 duels better than 32%
64% of 14 situations better than 92%
Anubis36
50% better than 36%
0.72 better than 35%
81.1 better than 48%
0.99 better than 27%
46% of 186 duels better than 18%
59% of 17 situations better than 90%
Cache32
59% better than 55%
0.78 right on the average
87.1 better than 62%
1.03 better than 27%
50% of 205 duels better than 27%
33% of 6 situations better than 33%
Nuke27
56% right on the average
0.73 better than 31%
81.3 better than 42%
0.99 better than 23%
49% of 167 duels better than 27%
40% of 10 situations right on the average
Vertigo3
33% -
0.64 -
71.9 -
0.79-
39% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PATRON_SAINT plays

Across 369 matches PATRON_SAINT averages K/R 0.75, ADR 83.2 and a rating of 1.02. Biggest strength: Utility damage per round at 6.2, better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 76%, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 16.8 kills per match with 55% headshots. The strongest map is Cache with a 59% win rate in 32 matches. In 142 of 369 matches the rating was 1.10 or higher (38%), in 135 it was below 0.90. In 366 matches with detailed stats: 78 4Ks and 5 aces. Best month by rating: September 2026 at 1.04. PATRON_SAINT loses the most ELO from match 5 of the day (−194 ELO, win rate 45%). Things go best on Inferno (+23 ELO, win rate 49%). Match no. 1 of the day goes best: 63% win rate, −25 ELO. Improved over the last three months: K/R +0.04, ADR +4.4, Headshots +2 pp, ELO +345, First kills +1 pp. Got weaker: Win rate −6 pp, Clutch 1v1 −14 pp. Unchanged in recent months: Rating at 1.02. Last 30 days: 154 matches, win rate 56%, net ELO −174.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.