PASHKA_DUROV

TH
On FACEIT since 2022 139 matches tracked 63 matches in 30 days
Last updated:

How does PASHKA_DUROV play?

Rating 1.09 K/R 0.78 ADR 85.4 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 139 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 14%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 53%+2 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 82%
AWP share of kills 13%+3 pp · Ø 10% better than 69%
K/D 1.09+0.07 · Ø 1.02 better than 77%
Pistol kills per match 2.7
Knife kills 2 in 139 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (4.0%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 65%
3K rounds 4.5%+0.5 pp · Ø 4.0% better than 73%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 23x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.3).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 3.2−1.1 · Ø 4.3 better than 23%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 50%
Deaths per round 71%−1 pp · Ø 72% better than 63%

Progress

One value per month, dashed line is the level 9 average
Whether PASHKA_DUROV is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.84
JunJulAugSepOct

Best month: July 2026 with 0.85.

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −1 ELO
20 matches · 50% win rate
In match 2 of the day +5 ELO
25 matches · 44% win rate
Between 6:00 and 12:00 +27 ELO, win rate 38%
On Wednesdays ±0 ELO, win rate 33%

PASHKA_DUROV loses the most ELO on Nuke: −1 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Nuke
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 43 · Mirage

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
50% better than 46%
0.87 better than 95%
92.6 better than 94%
1.22 better than 95%
54% of 212 duels better than 69%
45% of 29 situations better than 70%
Dust 229
34% better than 6%
0.74 better than 58%
84.2 better than 73%
1.02 better than 54%
55% of 133 duels better than 76%
44% of 18 situations better than 69%
Anubis21
67% better than 90%
0.72 better than 41%
81.6 better than 54%
1.01 better than 45%
52% of 103 duels better than 56%
30% of 10 situations better than 32%
Nuke20
50% better than 33%
0.71 better than 35%
79.0 better than 39%
1.00 better than 38%
48% of 116 duels better than 25%
50% of 14 situations better than 77%
Ancient12
58% -
0.69 -
78.3 -
0.99-
50% of 48 duels -
0% of 3 situations -
Cache6
67% -
0.88 -
90.8 -
1.21-
53% of 30 duels -
60% of 5 situations -
Inferno3
33% -
0.75 -
84.3 -
0.98-
56% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How PASHKA_DUROV plays

Across 139 matches PASHKA_DUROV averages K/R 0.78, ADR 85.4 and a rating of 1.09. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 9 players. Most room to improve: Utility damage per round at 3.2, better than only 23% of level 9 players. Averages 17.1 kills per match with 54% headshots. The strongest map is Anubis with a 67% win rate in 21 matches. In 63 of 139 matches the rating was 1.10 or higher (45%), in 43 it was below 0.90. In 124 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: July 2026 at 1.20. PASHKA_DUROV loses the most ELO on Nuke (−1 ELO, win rate 50%). Things go best from match 5 of the day (+225 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +225 ELO. Last 30 days: 63 matches, win rate 48%, net ELO −33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.