PASHKA_DUROV
How does PASHKA_DUROV play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 4.5% of rounds and so clearly above the average (4.0%).
Utility and deaths
Average3.2 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 9 averageKills per round (K/R)
Best month: July 2026 with 0.85.
Rating, 1.00 is an average match
Best month: July 2026 with 1.20.
Damage per round (ADR)
Best month: July 2026 with 94.4.
Share of headshot kills
Best month: July 2026 with 63%.
Matches won (win rate)
Best month: October 2026 with 55%.
Best month: September 2026 with 2,106.
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 64%.
Patterns
From the last 139 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
PASHKA_DUROV loses the most ELO on Nuke: −1 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.07 · Nuke
- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 43 · Mirage
Maps in detail
from the last 139 matchesCompared with players on the same level who have at least 15 matches on the map.
How PASHKA_DUROV plays
Across 139 matches PASHKA_DUROV averages K/R 0.78, ADR 85.4 and a rating of 1.09. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 9 players. Most room to improve: Utility damage per round at 3.2, better than only 23% of level 9 players. Averages 17.1 kills per match with 54% headshots. The strongest map is Anubis with a 67% win rate in 21 matches. In 63 of 139 matches the rating was 1.10 or higher (45%), in 43 it was below 0.90. In 124 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: July 2026 at 1.20. PASHKA_DUROV loses the most ELO on Nuke (−1 ELO, win rate 50%). Things go best from match 5 of the day (+225 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +225 ELO. Last 30 days: 63 matches, win rate 48%, net ELO −33.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.