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P1fly-

Russia
On FACEIT since 2020 160 matches tracked 46 matches in 30 days
ELO ▲ 163
3,142
30-day peak: 3,147
Rank EU ▲ 1,719 places
#5,578
Russia #1,594 in Russia
30 days · prev. #7,297 · best #4,577
Last updated:

How does P1fly- play?

Rating 1.13 (from 110 matches) K/R 0.77 ADR 82.4 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 110 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 15% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 70%
Opening duels won 56%+4 pp · Ø 52% better than 77%

Clutch

Strength
Last one alive

30% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 76%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

47% headshots and so well below the average (53%).

Headshot rate 47%−6 pp · Ø 53% better than 20%
AWP share of kills 31%+19 pp · Ø 12% better than 94%
K/D 1.13+0.07 · Ø 1.06 better than 66%
Pistol kills per match 3.0
Knife kills 3 in 160 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.3%).

2K rounds 14.1%+0.4 pp · Ø 13.7% better than 58%
3K rounds 5.6%+1.3 pp · Ø 4.3% better than 89%
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 22x 4K, 0 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.29−0.03 · Ø 0.32 better than 42%
Deaths per round 68%−3 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, Rating +0.22, Win rate +14 pp, ELO +99
= Stayed the same
ADR at 83.6, Headshots at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: November 2026 with 0.82. Last 3 months: 0.78 (at the start 0.74). Slightly above the average (0.75).

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −29 ELO
40 matches · 48% win rate
On Mirage −11 ELO
58 matches · 52% win rate
Between 18:00 and 24:00 +21 ELO, win rate 46%
On Tuesdays −27 ELO, win rate 42%

P1fly- loses the most ELO on Dust 2: −29 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Cache
  2. Highest rating in a match: 2.18 · Inferno
  3. Longest win streak: 13 wins in a row · Dust 2
  4. Recorded match no. 100 · Dust 2

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
52% better than 39%
0.74 better than 41%
79.5 better than 37%
1.02 better than 36%
54% of 208 duels better than 59%
37% of 19 situations better than 44%
Dust 240
48% better than 26%
0.80 better than 70%
85.3 better than 66%
1.23 better than 88%
56% of 101 duels better than 68%
54% of 13 situations better than 85%
Ancient25
72% better than 94%
0.71 better than 28%
78.1 better than 28%
1.06 right on the average
60% of 84 duels better than 88%
67% of 9 situations better than 96%
Nuke19
79% better than 97%
0.83 better than 76%
86.6 better than 71%
1.23 better than 86%
63% of 59 duels better than 90%
36% of 11 situations better than 41%
Anubis10
40% -
0.74 -
81.6 -
1.11-
57% of 30 duels -
13% of 8 situations -
Inferno5
100% -
1.05 -
106.5 -
1.60-
63% of 24 duels -
50% of 2 situations -
Cache3
67% -
0.76 -
78.1 -
1.19-
22% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How P1fly- plays

Across 160 matches P1fly- averages K/R 0.77 and ADR 82.4; the rating across the 110 rated matches is 1.13. Biggest strength: 3K rounds at 5.6%, better than 89% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 47%, better than only 20% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 47% headshots. The strongest map is Nuke with a 79% win rate in 19 matches. In 60 of 110 matches the rating was 1.10 or higher (55%), in 34 it was below 0.90. In 107 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: November 2026 at 1.19. P1fly- loses the most ELO on Dust 2 (−29 ELO, win rate 48%). Things go best on Ancient (+71 ELO, win rate 72%). Match no. 3 of the day goes best: 77% win rate, +63 ELO. Improved over the last three months: K/R +0.04, Rating +0.22, Win rate +14 pp, ELO +99. Unchanged in recent months: ADR at 83.6, Headshots at 47%. Last 30 days: 46 matches, win rate 63%, net ELO +71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.