OutEast

Ukraine
269 matches tracked 111 matches in 30 days
Last updated:

How does OutEast play?

Rating 0.94 (from 110 matches) K/R 0.69 ADR 75.7 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 57%
Rating spread from 110 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average.
Entry
better than most on level 4 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 84%
Opening duels won 47%−2 pp better than 37%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+4 pp better than 70%
Clutch 1v2 won 25%+3 pp better than 79%
Clutch kills per match 1.3−0.3 better than 23%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 39%−4 pp better than 28%
AWP share of kills 17%+6 pp better than 76%
K/D 0.94−0.03 better than 52%
Pistol kills per match 1.7
Knife kills 10 in 269 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.3%−0.5 pp better than 46%
Rounds with 3K 3.9%+0.2 pp better than 71%
MVPs per match 2.2+0.1 better than 72%
4Ks and aces 31x 4K, 1 ace in 169 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−2 pp better than 38%
Utility damage per round 3.0−0.9 better than 31%
Enemies flashed per round 0.14−0.11 better than 24%
Rounds with a death 74%+1.0 pp better than 43%

Progress

One value per month, dashed line is the Level 4 average
▲ Improved
ELO +135
= Stayed the same
K/R at 0.68, ADR at 74.6, Win rate at 48%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.74. Last 3 months: 0.68 (at the start 0.71).

Patterns

From the last 269 matches, each row based on 20+ matches.

Where does the ELO go?

From match 5 of the day −121 ELO
95 matches · 41% wins
On Anubis −63 ELO
54 matches · 52% wins
On Dust 2 −45 ELO
86 matches · 50% wins

OutEast loses the most ELO from match 5 of the day: −121 ELO, 41% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Dust 2
  2. Longest win streak: 10 wins in a row · Ancient
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
46% better than 37%
0.72 better than 66%
79.0 better than 64%
0.96–
52% of 533 duels better than 72%
43% of 42 situations better than 65%
Dust 286
50% better than 58%
0.73 better than 70%
78.6 better than 58%
1.08–
49% of 446 duels level
49% of 43 situations better than 80%
Anubis54
52% better than 61%
0.67 better than 36%
75.9 better than 40%
0.86–
46% of 332 duels better than 35%
48% of 21 situations better than 76%
Nuke23
35% better than 8%
0.64 better than 26%
64.9 better than 9%
0.79–
39% of 106 duels better than 10%
38% of 13 situations level
Ancient15
67% better than 94%
0.52 better than 1%
61.1 better than 1%
0.69–
38% of 96 duels better than 7%
20% of 5 situations better than 10%

Compared with players on the same level who have at least 15 matches on the map.

How OutEast plays

Across 269 matches OutEast averages K/R 0.69 and ADR 75.7; the rating across the 110 rated matches is 0.94. Biggest strength: Rounds with first kill at 12%. That is better than 84% of players on level 4. On average 15.4 kills per match, 39% of them headshots. The strongest map is Ancient with a 67% win rate in 15 matches. In 31 of 110 matches the rating was 1.10 or higher (28%), in 47 it was below 0.90. In 169 matches with detailed stats: 31 4Ks and 1 aces. Best month by rating: October 2026 at 0.96. OutEast loses the most ELO from match 5 of the day (−121 ELO, win rate 41%). Things go best on Mirage (+88 ELO, win rate 46%). Improved over the last three months: ELO +135. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.68, ADR at 74.6, Win rate at 48%. Last 30 days: 111 matches, win rate 50%, ELO balance +3.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.