Olyy_

Poland
On FACEIT since 2021 135 matches tracked 54 matches in 30 days
ELO ▲ 235
2,033
30-day peak: 2,059
Rank EU
#220,031
Poland #11,646 in Poland
Last updated:

How does Olyy_ play?

Rating 1.02 K/R 0.78 ADR 86.0 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 135 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
EntryMulti-killsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

55% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 55%+16 pp · Ø 39% better than 99%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 0.97−0.06 · Ø 1.03 better than 29%
Pistol kills per match 3.0
Knife kills 2 in 135 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 72%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 29x 4K, 3 aces in 126 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 4%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 26%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Olyy_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 126 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: September 2026 with 0.79.

Patterns

From the last 135 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +28 ELO
22 matches · 41% win rate
Between 12:00 and 18:00 +59 ELO, win rate 46%

Olyy_ loses the most ELO in match 3 of the day: +28 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Ancient
  2. Most kills in a match: 45 · Inferno
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
62% better than 87%
0.81 better than 81%
91.3 better than 91%
1.09 better than 71%
50% of 354 duels better than 43%
64% of 14 situations better than 97%
Ancient20
55% better than 58%
0.80 better than 77%
87.3 better than 79%
1.03 right on the average
48% of 119 duels better than 32%
38% of 8 situations better than 54%
Anubis20
70% better than 95%
0.81 better than 83%
90.5 better than 90%
1.07 better than 65%
47% of 150 duels better than 25%
75% of 12 situations better than 99%
Dust 219
53% better than 56%
0.77 better than 67%
84.6 better than 71%
1.00 better than 39%
46% of 124 duels better than 24%
50% of 2 situations better than 81%
Inferno14
29% -
0.73 -
81.3 -
0.91-
46% of 141 duels -
14% of 7 situations -
Cache11
18% -
0.66 -
74.9 -
0.85-
36% of 74 duels -
100% of 1 situations -
Nuke8
63% -
0.78 -
75.9 -
1.05-
44% of 45 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Olyy_ plays

Across 135 matches Olyy_ averages K/R 0.78, ADR 86.0 and a rating of 1.02. Biggest strength: Clutch 1v1 won at 55%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 80%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 52% headshots. The strongest map is Anubis with a 70% win rate in 20 matches. In 54 of 135 matches the rating was 1.10 or higher (40%), in 51 it was below 0.90. In 126 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. Olyy_ loses the most ELO in match 3 of the day (+28 ELO, win rate 41%). Things go best from match 5 of the day (+8 ELO, win rate 59%). Match no. 2 of the day goes best: 63% win rate, +2 ELO. Last 30 days: 54 matches, win rate 56%, net ELO +82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.