Olcayyyyy

Turkey
On FACEIT since 2016 80 matches tracked 30 matches in 30 days
ELO ▲ 120
2,125
30-day peak: 2,125
Rank EU
#177,788
Turkey #4,865 in Turkey
Last updated:

How does Olcayyyyy play?

Rating 1.35 K/R 0.97 ADR 99.0 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 80 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 41% good 1.10 to 1.29 15% normal 0.90 to 1.09 16% weak 0.75 to 0.89 11% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

65% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 65%+14 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.39 K/D and so well above the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 68%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.39+0.36 · Ø 1.03 better than 99%
Pistol kills per match 3.3
Zeus kills5 in 80 matches
Knife kills 2 in 80 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.7% of rounds and so well above the average (13.4%).

2K rounds 17.7%+4.3 pp · Ø 13.4% better than 99%
3K rounds 7.0%+2.9 pp · Ø 4.1% better than 98%
MVPs per match 3.3+1.0 · Ø 2.3 better than 98%
4Ks and aces 29x 4K, 4 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 19%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Olcayyyyy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 80 matches, all from the last 3 months.

Kills per round (K/R)

0.98
SepOctNov

Best month: September 2026 with 1.01.

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −42 ELO
26 matches · 54% win rate

Olcayyyyy loses the most ELO on Dust 2: −42 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Inferno
  2. Most kills in a match: 48 · Dust 2
  3. Longest win streak: 6 wins in a row · Nuke
  4. Highest rating in a match: 2.79 · Dust 2

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
54% better than 61%
1.07 better than 99%
108.4 better than 99%
1.48 better than 99%
70% of 135 duels better than 99%
30% of 20 situations better than 28%
Anubis14
43% -
0.96 -
99.0 -
1.33-
59% of 61 duels -
50% of 8 situations -
Inferno13
62% -
0.82 -
86.3 -
1.16-
64% of 44 duels -
55% of 11 situations -
Mirage10
30% -
0.91 -
95.0 -
1.26-
58% of 50 duels -
50% of 4 situations -
Cache7
57% -
0.98 -
100.8 -
1.39-
80% of 30 duels -
67% of 3 situations -
Nuke6
100% -
1.03 -
102.9 -
1.53-
69% of 26 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Olcayyyyy plays

Across 80 matches Olcayyyyy averages K/R 0.97, ADR 99.0 and a rating of 1.35. Biggest strength: Rating at 1.35, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 21.9 kills per match with 52% headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 55 of 80 matches the rating was 1.10 or higher (69%), in 12 it was below 0.90. In 80 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: September 2026 at 1.44. Olcayyyyy loses the most ELO on Dust 2 (−42 ELO, win rate 54%). Last 30 days: 30 matches, win rate 50%, net ELO −92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.