Ohtheseeyes

Russia
121 matches tracked 40 matches in 30 days
Last updated:

How does Ohtheseeyes play?

Rating 0.97 (from 40 matches) K/R 0.67 ADR 74.0 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 40 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 30% weak 0.75 to 0.89 10% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 4 average. Rarely on the AWP.
ClutcherRifler
better than most on level 4 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 7%−3.0 pp better than 17%
Opening duels won 46%−3 pp better than 30%

Clutch

Strength
Last one alive
Clutch 1v1 won 35%−2 pp better than 38%
Clutch 1v2 won 27%+5 pp better than 87%
Clutch kills per match 2.1+0.5 better than 88%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 37%−6 pp better than 20%
AWP share of kills 3%−8 pp better than 19%
K/D 0.90−0.07 better than 32%
Pistol kills per match 1.9
Knife kills 2 in 121 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.4%−0.4 pp better than 49%
Rounds with 3K 3.2%−0.5 pp better than 38%
MVPs per match 1.8−0.3 better than 26%
4Ks and aces 12x 4K, 1 ace in 121 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−3 pp better than 31%
Utility damage per round 2.5−1.4 better than 21%
Enemies flashed per round 0.04−0.21 better than 2%
Rounds with a death 74%+1.0 pp better than 43%

Progress

One value per month, dashed line is the Level 4 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.73
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.73.

Patterns

From the last 121 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −29 ELO
35 matches · 51% wins
From match 5 of the day +34 ELO
44 matches · 43% wins

Ohtheseeyes loses the most ELO on Ancient: −29 ELO, 51% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Ancient
  2. Longest win streak: 6 wins in a row · Cache
  3. Most kills in a match: 29 · Anubis

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient35
51% better than 53%
0.70 better than 56%
78.4 better than 55%
1.04–
56% of 118 duels better than 88%
38% of 29 situations level
Anubis28
32% better than 6%
0.67 better than 36%
74.0 better than 29%
1.09–
36% of 106 duels better than 3%
27% of 15 situations better than 24%
Nuke18
44% better than 22%
0.67 better than 38%
76.1 better than 48%
0.56–
44% of 89 duels better than 30%
22% of 9 situations better than 16%
Mirage14
64% –
0.66 –
67.1 –
1.01–
43% of 30 duels –
43% of 14 situations –
Cache9
67% –
0.70 –
74.1 –
0.87–
54% of 35 duels –
33% of 6 situations –
Inferno9
33% –
0.56 –
65.7 –
0.80–
35% of 26 duels –
60% of 5 situations –
Dust 28
88% –
0.63 –
72.4 –
0.91–
52% of 23 duels –
25% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Ohtheseeyes plays

Across 121 matches Ohtheseeyes averages K/R 0.67 and ADR 74.0; the rating across the 40 rated matches is 0.97. Most room to improve: Rounds with first kill at 7%. That is better than only 17% of players on level 4. On average 14.5 kills per match, 37% of them headshots. The strongest map is Mirage with a 64% win rate in 14 matches. In 14 of 40 matches the rating was 1.10 or higher (35%), in 14 it was below 0.90. In 121 matches with detailed stats: 12 4Ks and 1 aces. Best month by rating: October 2026 at 1.01. Ohtheseeyes loses the most ELO on Ancient (−29 ELO, win rate 51%). Things go best on Anubis (+30 ELO, win rate 32%). Last 30 days: 40 matches, win rate 48%, ELO balance −23.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.