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O_Diablo

Brazil
On FACEIT since 2024 81 matches tracked 29 matches in 30 days
Last updated:

How does O_Diablo play?

Rating 0.92 K/R 0.67 ADR 74.7 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 81 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 35%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average.
AWPer
better than most on level 4 about average weaker than most
Level 4

Compared with 1,029 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 72%
Opening duels won 48%−1 pp · Ø 49% better than 47%

Clutch

Average
Last one alive

39% of 1v1s won and so just above the average (38%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 58%
Clutch 1v2 won 20%−3 pp · Ø 23% better than 48%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so slightly below the average (0.96).

Headshot rate 45%+2 pp · Ø 43% better than 64%
AWP share of kills 24%+13 pp · Ø 11% better than 89%
K/D 0.90−0.06 · Ø 0.96 better than 32%
Pistol kills per match 2.2
Zeus kills2 in 81 matches
Knife kills 1 in 81 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so slightly below the average (3.7%).

2K rounds 12.1%−0.6 pp · Ø 12.7% better than 39%
3K rounds 3.3%−0.4 pp · Ø 3.7% better than 38%
MVPs per match 2.0−0.1 · Ø 2.1 better than 47%
4Ks and aces 7x 4K, 4 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (3.7).

Utility hit rate 32%−2 pp · Ø 34% better than 36%
Utility damage per round 5.1+1.4 · Ø 3.7 better than 80%
Enemies flashed per round 0.31+0.08 · Ø 0.23 better than 70%
Deaths per round 74%+1 pp · Ø 73% better than 48%

Progress

One value per month, dashed line is the level 4 average
Whether O_Diablo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOctNov

Best month: October 2026 with 0.78.

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Dust 2
  2. Most kills in a match: 41 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
41% better than 23%
0.69 better than 47%
74.6 better than 37%
0.96 right on the average
52% of 113 duels better than 70%
58% of 12 situations better than 91%
Dust 219
53% better than 66%
0.68 better than 45%
77.7 better than 54%
0.93 better than 40%
51% of 102 duels better than 64%
22% of 9 situations better than 14%
Inferno13
46% -
0.65 -
73.8 -
0.94-
36% of 53 duels -
50% of 4 situations -
Anubis10
30% -
0.64 -
70.9 -
0.83-
52% of 46 duels -
33% of 6 situations -
Ancient8
50% -
0.68 -
78.5 -
0.95-
58% of 43 duels -
50% of 4 situations -
Cache5
40% -
0.63 -
66.4 -
0.84-
29% of 31 duels -
0% of 4 situations -
Nuke3
67% -
0.55 -
73.2 -
0.78-
33% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How O_Diablo plays

Across 81 matches O_Diablo averages K/R 0.67, ADR 74.7 and a rating of 0.92. Biggest strength: Utility damage per round at 5.1, better than 80% of level 4 players. Averages 14.8 kills per match with 45% headshots. The strongest map is Dust 2 with a 53% win rate in 19 matches. In 21 of 81 matches the rating was 1.10 or higher (26%), in 41 it was below 0.90. In 81 matches with detailed stats: 7 4Ks and 4 aces. Best month by rating: October 2026 at 1.08. Things go best on Mirage (+27 ELO, win rate 41%). Match no. 1 of the day goes best: 62% win rate, +3 ELO. Last 30 days: 29 matches, win rate 52%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.