OV1to

Brazil
On FACEIT since 2023 116 matches tracked 77 matches in 30 days
ELO ▲ 410
2,020
30-day peak: 2,020
Rank SA ▲ 2,612 places
#6,628
Brazil #4,000 in Brazil
30 days · prev. #9,240 · best #5,334
Last updated:

How does OV1to play?

Rating 1.12 K/R 0.79 ADR 84.8 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 116 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 10%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 48%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

54% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 54%+15 pp · Ø 39% better than 98%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 90%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 27%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.15+0.12 · Ø 1.03 better than 85%
Pistol kills per match 3.1
Knife kills 1 in 116 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.4%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 83%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 70%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 22x 4K, 3 aces in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.30.0 · Ø 4.3 right on the average
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 76%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether OV1to is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 110 matches, all from the last 3 months.

Kills per round (K/R)

0.68
SepOctNov

Best month: September 2026 with 0.85.

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −49 ELO
49 matches · 51% win rate
In match 2 of the day −25 ELO
24 matches · 50% win rate
Between 0:00 and 6:00 −49 ELO, win rate 50%
On Sundays −22 ELO, win rate 48%

OV1to loses the most ELO on Mirage: −49 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Reached level 10 · Mirage
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Highest rating in a match: 2.65 · Mirage
  5. Most kills in a match: 34 · Mirage

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
51% better than 48%
0.82 better than 81%
89.4 better than 85%
1.17 better than 87%
54% of 235 duels better than 69%
55% of 20 situations better than 89%
Dust 228
68% better than 95%
0.75 better than 58%
78.3 better than 38%
1.07 better than 65%
51% of 93 duels right on the average
64% of 14 situations better than 97%
Ancient15
40% better than 14%
0.78 better than 68%
79.2 better than 38%
1.10 better than 73%
53% of 58 duels better than 59%
43% of 7 situations better than 65%
Anubis11
82% -
0.74 -
82.5 -
1.04-
48% of 46 duels -
50% of 4 situations -
Cache6
33% -
0.76 -
87.3 -
1.05-
46% of 26 duels -
33% of 3 situations -
Nuke4
75% -
0.88 -
86.9 -
1.21-
44% of 18 duels -
100% of 2 situations -
Inferno3
67% -
0.90 -
100.4 -
1.26-
50% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How OV1to plays

Across 116 matches OV1to averages K/R 0.79, ADR 84.8 and a rating of 1.12. Biggest strength: Clutch 1v1 won at 54%, better than 98% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 45% headshots. The strongest map is Anubis with a 82% win rate in 11 matches. In 57 of 116 matches the rating was 1.10 or higher (49%), in 33 it was below 0.90. In 110 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: September 2026 at 1.22. OV1to loses the most ELO on Mirage (−49 ELO, win rate 51%). Last 30 days: 77 matches, win rate 56%, net ELO −149.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.