ON1PUNCHMAN

Canada
On FACEIT since 2019 138 matches tracked 94 matches in 30 days
Last updated:

How does ON1PUNCHMAN play?

Rating 1.05 K/R 0.72 ADR 77.8 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 138 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 25% very weak below 0.75 15%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Strength
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.08+0.05 · Ø 1.03 better than 64%
Pistol kills per match 2.5
Knife kills 1 in 138 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 39%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 23x 4K, 0 aces in 138 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 77%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 88%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether ON1PUNCHMAN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 138 matches, all from the last 3 months.

Kills per round (K/R)

0.66
SepOctNov

Best month: September 2026 with 0.80.

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −48 ELO
36 matches · 44% win rate
On Mirage −1 ELO
45 matches · 58% win rate
On Fridays +25 ELO, win rate 41%

ON1PUNCHMAN loses the most ELO in match 1 of the day: −48 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Reached level 10 · Ancient
  3. Longest win streak: 9 wins in a row · Mirage
  4. Most kills in a match: 47 · Dust 2
  5. Highest rating in a match: 2.40 · Dust 2

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
58% better than 72%
0.68 better than 20%
73.5 better than 14%
1.01 better than 42%
54% of 126 duels better than 66%
52% of 33 situations better than 85%
Dust 244
52% right on the average
0.74 right on the average
79.7 better than 44%
1.08 better than 64%
59% of 187 duels better than 85%
41% of 32 situations better than 59%
Anubis16
50% better than 42%
0.68 better than 20%
74.6 better than 15%
1.03 better than 48%
57% of 49 duels better than 78%
25% of 8 situations better than 19%
Ancient14
71% -
0.81 -
87.1 -
1.14-
57% of 47 duels -
43% of 7 situations -
Nuke11
27% -
0.73 -
79.6 -
0.98-
45% of 44 duels -
25% of 8 situations -
Cache4
75% -
0.56 -
66.5 -
0.82-
23% of 13 duels -
100% of 1 situations -
Inferno4
75% -
0.87 -
90.2 -
1.29-
74% of 19 duels -
100% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ON1PUNCHMAN plays

Across 138 matches ON1PUNCHMAN averages K/R 0.72, ADR 77.8 and a rating of 1.05. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 50% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 53 of 138 matches the rating was 1.10 or higher (38%), in 55 it was below 0.90. In 138 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. ON1PUNCHMAN loses the most ELO in match 1 of the day (−48 ELO, win rate 44%). Things go best on Dust 2 (+101 ELO, win rate 52%). Match no. 2 of the day goes best: 63% win rate, +70 ELO. Last 30 days: 94 matches, win rate 54%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.