NuziaK

Poland
61 matches tracked 40 matches in 30 days
Last updated:

How does NuziaK play?

Rating 0.87 K/R 0.64 ADR 69.8 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4% on level 8
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 38%
Rating distribution from 61 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 5% normal 0.90 to 1.09 16% weak 0.75 to 0.89 21% very weak below 0.75 41%
better than most on level 8 about average weaker than most

Compared with 1,472 players on level 8, each player over up to their last 100 matches (50+).

Opening

Weakness
The first duels of the round

NuziaK wins 43 of 100 opening duels. 7 percentage points below the level 8 average (50%).

Rounds with first kill 8%−2 pp better than 19%
Opening duels won 43%−7 pp better than 5%

Clutch

Average
Last one alive

NuziaK wins 16 of 100 1v2s. 4 percentage points below the level 8 average (20%).

Clutch 1v1 won 33%−5 pp better than 25%
Clutch 1v2 won 16%−4 pp better than 19%
Clutch kills per match 1.5−0.1 better than 41%

Weapons and aim

Weakness
Where do the kills come from?

0.87 kills per death. 0.13 below the level 8 average (1.00).

Headshot rate 40%−7 pp better than 13%
AWP share of kills 14%+4 pp better than 72%
K/D 0.87−0.13 better than 7%
Pistol kills per match 2.4
Knife kills 1 in 61 matches

Impact

Weakness
Damage and big rounds

Averages 1.5 round MVPs per match. 0.7 below the level 8 average (2.2).

2K rounds 10.9%−2.2 pp better than 5%
3K rounds 2.6%−1.3 pp better than 5%
MVPs per match 1.5−0.7 better than 1%
4Ks and aces 6x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.17 enemies flashed per round (17 per 100 rounds). 0.11 below the level 8 average (0.28).

Utility hit rate 33%−2 pp better than 37%
Utility damage per round 4.7+0.4 better than 66%
Enemies flashed per round 0.17−0.11 better than 22%
Deaths per round 74%+2 pp better than 31%

Progress

One value per month, dashed line is the level 8 average
Whether NuziaK is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 61 matches, all from the last 3 months.

Kills per round (K/R)

0.59
AugSepOct

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −16 ELO
29 matches · 55% win rate

NuziaK loses the most ELO on Mirage: −16 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 27 · Mirage
  3. Highest rating in a match: 1.97 · Mirage

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
55% better than 68%
0.66 better than 17%
71.4 better than 11%
0.90 better than 14%
46% of 132 duels better than 24%
38% of 13 situations on par
Ancient11
27% -
0.63 -
71.0 -
0.88-
43% of 35 duels -
50% of 6 situations -
Anubis6
33% -
0.57 -
61.4 -
0.72-
48% of 23 duels -
100% of 1 situations -
Dust 26
50% -
0.69 -
67.9 -
0.93-
40% of 20 duels -
25% of 4 situations -
Nuke6
33% -
0.64 -
69.6 -
0.84-
31% of 26 duels -
0% of 6 situations -
Inferno3
33% -
0.58 -
70.6 -
0.79-
38% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How NuziaK plays

Across 61 matches NuziaK averages K/R 0.64, ADR 69.8 and a rating of 0.87. Most room to improve: Rating at 0.87, better than only 4% of level 8 players. Averages 13.7 kills per match with 40% headshots. The strongest map is Mirage with a 55% win rate in 29 matches. In 13 of 61 matches the rating was 1.10 or higher (21%), in 38 it was below 0.90. In 61 matches with detailed stats: 6 4Ks and 0 aces. NuziaK loses the most ELO on Mirage (−16 ELO, win rate 55%). Last 30 days: 40 matches, win rate 45%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.