NunoMoura

Portugal
On FACEIT since 2022 127 matches tracked 43 matches in 30 days
ELO ▲ 152
2,285
30-day peak: 2,285
Rank EU
#111,859
Portugal #1,754 in Portugal
Last updated:

How does NunoMoura play?

Rating 1.03 K/R 0.76 ADR 80.8 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 127 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 20% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 52%+1 pp · Ø 51% better than 53%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 8%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (50%).

Headshot rate 63%+13 pp · Ø 50% better than 99%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.02−0.01 · Ø 1.03 better than 40%
Pistol kills per match 2.3
Knife kills 3 in 127 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 75%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 24x 4K, 2 aces in 97 matches

Utility and deaths

Weakness
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 12%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 32%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.11, ADR +6.1, Win rate +11 pp, ELO +320
= Stayed the same
Headshots at 63%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: September 2026 with 0.84. Last 3 months: 0.78 (at the start 0.71). Slightly above the average (0.74).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −52 ELO
23 matches · 30% win rate
On Dust 2 −51 ELO
30 matches · 57% win rate
Between 0:00 and 6:00 −101 ELO, win rate 45%
On Saturdays −51 ELO, win rate 49%

NunoMoura loses the most ELO in match 3 of the day: −52 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Nuke
  2. Most kills in a match: 34 · Ancient
  3. Recorded match no. 100 · Mirage
  4. Reached level 10 · Dust 2
  5. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
57% better than 70%
0.78 better than 66%
80.5 better than 46%
1.07 better than 59%
51% of 140 duels better than 47%
39% of 18 situations better than 51%
Mirage26
50% better than 42%
0.74 better than 46%
81.9 better than 53%
0.98 better than 28%
43% of 157 duels better than 9%
29% of 14 situations better than 23%
Anubis22
64% better than 85%
0.80 better than 74%
84.5 better than 63%
1.11 better than 71%
52% of 123 duels right on the average
55% of 20 situations better than 86%
Ancient21
52% better than 48%
0.75 right on the average
79.5 better than 37%
1.04 right on the average
54% of 116 duels better than 63%
62% of 13 situations better than 94%
Inferno12
58% -
0.66 -
73.5 -
0.90-
48% of 66 duels -
20% of 5 situations -
Cache7
57% -
0.71 -
78.1 -
0.97-
49% of 35 duels -
100% of 2 situations -
Nuke5
20% -
0.83 -
85.0 -
1.12-
55% of 29 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NunoMoura plays

Across 127 matches NunoMoura averages K/R 0.76, ADR 80.8 and a rating of 1.03. Biggest strength: Headshot rate at 63%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 63% headshots. The strongest map is Anubis with a 64% win rate in 22 matches. In 51 of 127 matches the rating was 1.10 or higher (40%), in 53 it was below 0.90. In 97 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: September 2026 at 1.16. NunoMoura loses the most ELO in match 3 of the day (−52 ELO, win rate 30%). Things go best on Ancient (+26 ELO, win rate 52%). Improved over the last three months: K/R +0.07, Rating +0.11, ADR +6.1, Win rate +11 pp, ELO +320. Unchanged in recent months: Headshots at 63%. Last 30 days: 43 matches, win rate 60%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.