Nott1ce

Russia
On FACEIT since 2025 186 matches tracked 37 matches in 30 days
ELO ▼ 98
2,076
30-day peak: 2,174
Rank EU
#208,702
Russia #70,400 in Russia
Last updated:

How does Nott1ce play?

Rating 0.94 K/R 0.72 ADR 78.9 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 186 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

2,001-2,249 ELO

Compared with 2,258 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 45%−5 pp · Ø 50% better than 27%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 0.91−0.12 · Ø 1.03 better than 12%
Pistol kills per match 1.8
Zeus kills2 in 186 matches
Knife kills 9 in 186 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 36%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 32x 4K, 3 aces in 150 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 1.7−2.6 · Ø 4.3 better than 2%
Enemies flashed per round 0.08−0.20 · Ø 0.28 better than 4%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 0.95, ADR at 78.1
▼ Got worse
Headshots −2 pp, Win rate −8 pp, ELO −168

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: June 2026 with 0.88. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −49 ELO
24 matches · 33% win rate
On Dust 2 −39 ELO
51 matches · 43% win rate
On Sundays −25 ELO, win rate 38%

Nott1ce loses the most ELO on Ancient: −49 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Mirage
  2. Recorded match no. 100 · Inferno
  3. Longest win streak: 9 wins in a row · Dust 2
  4. Highest rating in a match: 1.83 · Mirage

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
48% better than 36%
0.71 better than 36%
78.9 better than 40%
0.95 better than 24%
44% of 339 duels better than 14%
27% of 33 situations better than 19%
Dust 251
43% better than 20%
0.72 better than 39%
80.5 better than 48%
0.94 better than 20%
46% of 265 duels better than 23%
43% of 28 situations better than 62%
Ancient24
33% better than 8%
0.73 better than 45%
79.2 better than 38%
0.94 better than 21%
51% of 117 duels better than 47%
50% of 8 situations better than 78%
Anubis19
37% better than 7%
0.71 better than 35%
80.8 better than 47%
0.93 better than 19%
46% of 110 duels better than 20%
38% of 8 situations right on the average
Inferno11
55% -
0.68 -
74.5 -
0.93-
39% of 57 duels -
50% of 2 situations -
Nuke10
50% -
0.76 -
80.3 -
1.02-
36% of 53 duels -
20% of 5 situations -
Cache5
20% -
0.56 -
61.4 -
0.73-
50% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nott1ce plays

Across 186 matches Nott1ce averages K/R 0.72, ADR 78.9 and a rating of 0.94. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 45% headshots. The strongest map is Inferno with a 55% win rate in 11 matches. In 56 of 186 matches the rating was 1.10 or higher (30%), in 92 it was below 0.90. In 150 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: June 2026 at 1.10. Nott1ce loses the most ELO on Ancient (−49 ELO, win rate 33%). Things go best on Mirage (+1 ELO, win rate 48%). Got weaker: Headshots −2 pp, Win rate −8 pp, ELO −168. Unchanged in recent months: K/R at 0.71, Rating at 0.95, ADR at 78.1. Last 30 days: 37 matches, win rate 38%, net ELO −136.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.