NonikoPeek67

Ukraine
On FACEIT since 2024 308 matches tracked 34 matches in 30 days
ELO ▲ 216
2,056
30-day peak: 2,080
Rank EU
#219,663
Ukraine #8,710 in Ukraine
Last updated:

How does NonikoPeek67 play?

Rating 1.13 K/R 0.80 ADR 84.0 from 308 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 308 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 29% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (245 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 23%
AWP share of kills 25%+13 pp · Ø 12% better than 93%
K/D 1.16+0.13 · Ø 1.03 better than 86%
Pistol kills per match 3.5
Zeus kills4 in 308 matches
Knife kills 8 in 308 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.4%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 89%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 80%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 57x 4K, 0 aces in 245 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 21%
Utility damage per round 4.8+0.5 · Ø 4.3 better than 69%
Enemies flashed per round 0.44+0.15 · Ø 0.29 better than 87%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +4.4, ELO +242
= Stayed the same
K/R at 0.81, Rating at 1.14
▼ Got worse
Headshots −3 pp, Win rate −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: September 2026 with 0.83. Last 3 months: 0.81 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 308 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −14 ELO
63 matches · 44% win rate
From match 5 of the day −8 ELO
63 matches · 43% win rate
Between 0:00 and 6:00 −50 ELO, win rate 31%
On Saturdays −162 ELO, win rate 35%

NonikoPeek67 loses the most ELO on Dust 2: −14 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Most kills in a match: 57 · Mirage
  3. Longest win streak: 8 wins in a row · Inferno
  4. Highest rating in a match: 2.15 · Mirage

Maps in detail

from the last 308 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
40% better than 12%
0.78 better than 69%
82.4 better than 60%
1.09 better than 70%
57% of 468 duels better than 81%
37% of 68 situations better than 46%
Dust 263
44% better than 24%
0.82 better than 82%
88.5 better than 82%
1.16 better than 84%
60% of 277 duels better than 91%
35% of 55 situations better than 41%
Ancient58
66% better than 91%
0.82 better than 84%
85.8 better than 73%
1.17 better than 88%
61% of 195 duels better than 93%
36% of 50 situations better than 47%
Anubis55
60% better than 76%
0.79 better than 72%
80.8 better than 49%
1.14 better than 81%
59% of 180 duels better than 88%
43% of 53 situations better than 63%
Nuke16
50% better than 37%
0.80 better than 68%
84.1 better than 60%
1.12 better than 68%
53% of 55 duels better than 53%
45% of 11 situations better than 70%
Inferno13
54% -
0.73 -
83.2 -
1.00-
60% of 47 duels -
29% of 14 situations -
Cache7
14% -
0.79 -
81.0 -
1.10-
53% of 19 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NonikoPeek67 plays

Across 308 matches NonikoPeek67 averages K/R 0.80, ADR 84.0 and a rating of 1.13. Biggest strength: Opening duels won at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 31%, better than only 21% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 44% headshots. The strongest map is Ancient with a 66% win rate in 58 matches. In 164 of 308 matches the rating was 1.10 or higher (53%), in 83 it was below 0.90. In 245 matches with detailed stats: 57 4Ks and 0 aces. Best month by rating: September 2026 at 1.18. NonikoPeek67 loses the most ELO on Dust 2 (−14 ELO, win rate 44%). Things go best in match 3 of the day (+204 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +204 ELO. Improved over the last three months: ADR +4.4, ELO +242. Got weaker: Headshots −3 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.14. Last 30 days: 34 matches, win rate 50%, net ELO −104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.