NonameP911

Kyrgyzstan
On FACEIT since 2024 219 matches tracked 65 matches in 30 days
ELO ▲ 169
2,249
30-day peak: 2,250
Rank NA ▲ 1,947 places
#3,768
Kyrgyzstan #12 in Kyrgyzstan
30 days · prev. #5,715 · best #3,550
Last updated:

How does NonameP911 play?

Rating 1.35 (from 169 matches) K/R 0.94 ADR 98.5 from 219 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 169 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 45% good 1.10 to 1.29 15% normal 0.90 to 1.09 16% weak 0.75 to 0.89 7% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Strength
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 44%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 94%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.40 K/D and so well above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 1.40+0.37 · Ø 1.03 better than 98%
Pistol kills per match 3.4
Zeus kills1 in 219 matches
Knife kills 23 in 219 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.3% of rounds and so well above the average (13.4%).

2K rounds 18.3%+4.9 pp · Ø 13.4% better than 99%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 3.3+1.0 · Ø 2.3 better than 98%
4Ks and aces 54x 4K, 4 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 41%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 78%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +4.1, ELO +231
= Stayed the same
K/R at 0.92
▼ Got worse
Headshots −5 pp, Win rate −7 pp

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.91
AprMayJunJulAugSepOctNov

Best month: July 2026 with 1.08. Last 3 months unchanged at 0.92. Well above the average (0.74).

Patterns

From the last 219 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −74 ELO
26 matches · 65% win rate
On Ancient −7 ELO
21 matches · 43% win rate
On Wednesdays +63 ELO, win rate 46%

NonameP911 loses the most ELO on Anubis: −74 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Dust 2
  2. Reached level 10 · Anubis
  3. Recorded match no. 100 · Inferno
  4. Highest rating in a match: 2.52 · Mirage
  5. Longest win streak: 11 wins in a row · Mirage

Maps in detail

from the last 219 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
57% better than 72%
0.89 better than 94%
95.1 better than 95%
1.27 better than 95%
54% of 294 duels better than 68%
45% of 42 situations better than 72%
Dust 260
48% better than 41%
1.02 better than 99%
104.5 better than 99%
1.44 better than 99%
61% of 211 duels better than 93%
38% of 48 situations right on the average
Anubis26
65% better than 85%
0.93 better than 97%
94.5 better than 95%
1.33 better than 98%
60% of 96 duels better than 89%
24% of 17 situations better than 17%
Ancient21
43% better than 21%
0.97 better than 99%
97.3 better than 96%
1.37-
58% of 78 duels better than 85%
50% of 6 situations better than 80%
Inferno18
78% better than 99%
0.93 better than 97%
100.3 better than 98%
1.36 better than 99%
64% of 96 duels better than 93%
36% of 11 situations better than 45%
Nuke15
53% better than 40%
1.03 better than 99%
106.8 better than 99%
1.39-
62% of 79 duels better than 90%
38% of 8 situations better than 46%
Cache10
50% -
0.84 -
89.0 -
1.23-
46% of 28 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NonameP911 plays

Across 219 matches NonameP911 averages K/R 0.94 and ADR 98.5; the rating across the 169 rated matches is 1.35. Biggest strength: Rating at 1.35, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 21.3 kills per match with 49% headshots. The strongest map is Inferno with a 78% win rate in 18 matches. In 122 of 169 matches the rating was 1.10 or higher (72%), in 20 it was below 0.90. In 142 matches with detailed stats: 54 4Ks and 4 aces. Best month by rating: July 2026 at 1.55. NonameP911 loses the most ELO on Anubis (−74 ELO, win rate 65%). Things go best in match 1 of the day (+126 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +126 ELO. Improved over the last three months: ADR +4.1, ELO +231. Got weaker: Headshots −5 pp, Win rate −7 pp. Unchanged in recent months: K/R at 0.92. Last 30 days: 65 matches, win rate 55%, net ELO +95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.