NoXera999

Romania
On FACEIT since 2016 258 matches tracked 53 matches in 30 days
ELO ▲ 147
3,430
30-day peak: 3,460
Rank EU ▲ 1,045 places
#1,639
Romania #31 in Romania
30 days · prev. #2,684 · best #1,361
Last updated:

How does NoXera999 play?

Rating 1.08 (from 241 matches) K/R 0.76 ADR 77.1 from 258 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 258 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

3,000-3,499 ELO

Compared with 7,438 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 57%+5 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 60%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 10%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (53%).

Headshot rate 39%−14 pp · Ø 53% better than 2%
AWP share of kills 44%+32 pp · Ø 12% better than 99%
K/D 1.12+0.07 · Ø 1.05 better than 62%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 14.0%+0.4 pp · Ø 13.6% better than 54%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 58%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 29x 4K, 5 aces in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (3.9).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.0−1.9 · Ø 3.9 better than 4%
Enemies flashed per round 0.37+0.06 · Ø 0.31 better than 66%
Deaths per round 68%−3 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.05, Headshots +3 pp, ELO +207
= Stayed the same
K/R at 0.78, ADR at 78.8, Win rate at 56%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: September 2026 with 0.80. Last 3 months: 0.78 (at the start 0.75). Slightly above the average (0.75).

Patterns

From the last 258 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −154 ELO
29 matches · 52% win rate
In match 1 of the day −61 ELO
76 matches · 45% win rate
Between 0:00 and 6:00 −117 ELO, win rate 34%
On Wednesdays −99 ELO, win rate 48%

NoXera999 loses the most ELO on Anubis: −154 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.48 · Mirage
  3. Longest win streak: 14 wins in a row · Dust 2
  4. Most kills in a match: 32 · Mirage

Maps in detail

from the last 258 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
56% better than 56%
0.79 better than 64%
78.5 better than 31%
1.12 better than 68%
60% of 356 duels better than 88%
31% of 32 situations better than 26%
Dust 264
61% better than 72%
0.78 better than 61%
80.7 better than 44%
1.11 better than 61%
57% of 407 duels better than 73%
20% of 25 situations better than 9%
Ancient54
52% better than 38%
0.73 better than 35%
73.3 better than 9%
1.04 better than 43%
56% of 181 duels better than 71%
41% of 34 situations better than 57%
Anubis29
52% better than 38%
0.74 better than 43%
75.8 better than 20%
1.06 right on the average
58% of 132 duels better than 80%
67% of 12 situations better than 96%
Cache25
56% better than 38%
0.77 better than 43%
76.3 better than 16%
1.05 better than 30%
60% of 105 duels better than 78%
50% of 12 situations better than 71%
Inferno6
67% -
0.62 -
61.8 -
0.93-
44% of 27 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NoXera999 plays

Across 258 matches NoXera999 averages K/R 0.76 and ADR 77.1; the rating across the 241 rated matches is 1.08. Biggest strength: Opening duels won at 57%, better than 82% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 39%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 39% headshots. The strongest map is Dust 2 with a 61% win rate in 64 matches. In 119 of 258 matches the rating was 1.10 or higher (46%), in 79 it was below 0.90. In 171 matches with detailed stats: 29 4Ks and 5 aces. Best month by rating: September 2026 at 1.14. NoXera999 loses the most ELO on Anubis (−154 ELO, win rate 52%). Things go best from match 5 of the day (+303 ELO, win rate 72%). From match no. 5 of the day on, things go best: 72% win rate, +303 ELO. Improved over the last three months: Rating +0.05, Headshots +3 pp, ELO +207. Unchanged in recent months: K/R at 0.78, ADR at 78.8, Win rate at 56%. Last 30 days: 53 matches, win rate 58%, net ELO −177.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.