NoHiT-
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (51%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.24 K/D and so well above the average (1.03).
Impact
StrengthExactly 2 kills in 16.5% of rounds and so well above the average (13.4%).
Utility and deaths
Average44% of nades dealing damage or blinding and so well above the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.91. Last 3 months unchanged at 0.88. Well above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.26. Last 3 months: 1.21 (at the start 1.20). Well above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 97.2. Last 3 months: 93.1 (at the start 92.5). Well above the average (80.7).
Share of headshot kills
Best month: November 2026 with 57%. Last 3 months: 50% (at the start 52%). Just above the average (49%).
Matches won (win rate)
Best month: September 2026 with 61%. Last 3 months: 54% (at the start 43%). Clearly above the average (50%).
Best month: October 2026 with 2,120. Last 3 months: 2,164 (at the start 1,993).
Rounds with first kill
Best month: November 2026 with 12%. Last 3 months: 10% (at the start 7%). Right on the average (10%).
1v1 clutches won
Best month: November 2026 with 60%. Last 3 months: 41% (at the start 47%). Just above the average (39%).
Patterns
From the last 95 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
NoHiT- loses the most ELO in match 1 of the day: +22 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 12 wins in a row · Ancient
- Reached level 10 · Anubis
- Most kills in a match: 44 · Ancient
- Highest rating in a match: 1.91 · Dust 2
Maps in detail
from the last 95 matchesCompared with players on the same level who have at least 15 matches on the map.
How NoHiT- plays
Across 95 matches NoHiT- averages K/R 0.88, ADR 93.0 and a rating of 1.21. Biggest strength: Rating at 1.21, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 19.4 kills per match with 50% headshots. The strongest map is Mirage with a 56% win rate in 16 matches. In 56 of 95 matches the rating was 1.10 or higher (59%), in 22 it was below 0.90. In 95 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: September 2026 at 1.26. NoHiT- loses the most ELO in match 1 of the day (+22 ELO, win rate 46%). Things go best from match 5 of the day (+70 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +70 ELO. Improved over the last three months: Win rate +11 pp, ELO +171, First kills +3 pp. Got weaker: Headshots −2 pp, Clutch 1v1 −6 pp. Unchanged in recent months: K/R at 0.88, Rating at 1.21, ADR at 93.1. Last 30 days: 32 matches, win rate 50%, net ELO +60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.