Niiccooo12
Compared with 607 players in this group, each player over up to their last 100 matches.
Opening
Weakness38% of opening duels won and so well below the average (48%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Weakness0.78 K/D and so clearly below the average (0.93).
Impact
Weakness1.4 MVPs per match and so well below the average (2.0).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (33%).
Progress
One value per month, dashed line is the level 3 averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.62. Last 3 months: 0.57 (at the start 0.59). Well below the average (0.68).
Rating, 1.00 is an average match
Best month: October 2026 with 0.86. Last 3 months: 0.80 (at the start 0.81). Well below the average (0.95).
Damage per round (ADR)
Best month: October 2026 with 72.4. Last 3 months: 67.3 (at the start 66.8). Clearly below the average (75.8).
Share of headshot kills
Best month: October 2026 with 37%. Last 3 months: 35% (at the start 34%). Well below the average (41%).
Matches won (win rate)
Best month: October 2026 with 65%. Last 3 months: 60% (at the start 46%). Well above the average (48%).
Best month: October 2026 with 892. Last 3 months: 892 (at the start 637).
Rounds with first kill
Best month: October 2026 with 8%. Last 3 months: 7% (at the start 6%). Clearly below the average (9%).
1v1 clutches won
Best month: August 2026 with 46%. Last 3 months: 36% (at the start 46%). Just below the average (38%).
Patterns
From the last 140 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Niiccooo12 loses the most ELO in match 3 of the day: −11 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 29 · Mirage
- Highest rating in a match: 1.71 · Mirage
Maps in detail
from the last 140 matchesCompared with players on the same level who have at least 15 matches on the map.
How Niiccooo12 plays
Across 140 matches Niiccooo12 averages K/R 0.57, ADR 67.2 and a rating of 0.81. Biggest strength: Utility hit rate at 41%, better than 89% of level 3 players. Most room to improve: Opening duels won at 38%, better than only 3% of level 3 players. Averages 12.6 kills per match with 35% headshots. The strongest map is Mirage with a 61% win rate in 82 matches. In 21 of 140 matches the rating was 1.10 or higher (15%), in 92 it was below 0.90. In 140 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: October 2026 at 0.86. Niiccooo12 loses the most ELO in match 3 of the day (−11 ELO, win rate 39%). Things go best on Mirage (+205 ELO, win rate 61%). Match no. 1 of the day goes best: 68% win rate, +152 ELO. Improved over the last three months: Win rate +14 pp, ELO +255, First kills +1 pp. Got weaker: Clutch 1v1 −10 pp. Unchanged in recent months: K/R at 0.57, Rating at 0.80, ADR at 67.3, Headshots at 35%. Last 30 days: 45 matches, win rate 62%, net ELO +169.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.