Nighshade322

Russia
On FACEIT since 2020 130 matches tracked 55 matches in 30 days
ELO ▲ 60
2,390
30-day peak: 2,390
Rank EU
#81,490
Russia #23,094 in Russia
Last updated:

How does Nighshade322 play?

Rating 1.11 (from 109 matches) K/R 0.80 ADR 84.6 from 130 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 109 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 28% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 12%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 14%
AWP share of kills 24%+13 pp · Ø 11% better than 91%
K/D 1.15+0.12 · Ø 1.03 better than 82%
Pistol kills per match 2.8
Zeus kills2 in 130 matches
Knife kills 1 in 130 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.4%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 84%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 59%
MVPs per match 2.2−0.1 · Ø 2.3 better than 32%
4Ks and aces 19x 4K, 0 aces in 109 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 76%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 33%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +12 pp, ELO +187
= Stayed the same
K/R at 0.80, ADR at 84.7
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jun 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: September 2026 with 0.81. Last 3 months unchanged at 0.80. Clearly above the average (0.74).

Patterns

From the last 130 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −39 ELO
39 matches · 54% win rate
On Mirage −11 ELO
44 matches · 43% win rate
On Tuesdays +50 ELO, win rate 40%

Nighshade322 loses the most ELO on Dust 2: −39 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 1.98 · Dust 2
  4. Most kills in a match: 40 · Anubis

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
43% better than 18%
0.81 better than 77%
86.7 better than 75%
1.10 better than 69%
58% of 165 duels better than 86%
48% of 33 situations better than 76%
Dust 239
54% better than 59%
0.78 better than 67%
82.4 better than 56%
1.13 better than 76%
58% of 110 duels better than 83%
27% of 26 situations better than 20%
Ancient19
53% right on the average
0.75 right on the average
83.3 better than 57%
1.03 better than 45%
53% of 66 duels better than 53%
21% of 14 situations better than 12%
Inferno12
25% -
0.87 -
89.8 -
1.12-
55% of 44 duels -
40% of 5 situations -
Anubis10
60% -
0.80 -
80.3 -
1.24-
58% of 33 duels -
43% of 7 situations -
Nuke4
75% -
0.73 -
77.4 -
1.05-
65% of 20 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nighshade322 plays

Across 130 matches Nighshade322 averages K/R 0.80 and ADR 84.6; the rating across the 109 rated matches is 1.11. Biggest strength: Opening duels won at 57%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 43% headshots. The strongest map is Anubis with a 60% win rate in 10 matches. In 49 of 109 matches the rating was 1.10 or higher (45%), in 29 it was below 0.90. In 109 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: November 2026 at 1.13. Nighshade322 loses the most ELO on Dust 2 (−39 ELO, win rate 54%). Things go best in match 2 of the day (−64 ELO, win rate 54%). Match no. 2 of the day goes best: 54% win rate, −64 ELO. Improved over the last three months: Win rate +12 pp, ELO +187. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.80, ADR at 84.7. Last 30 days: 55 matches, win rate 51%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.