NiffeliN

Ukraine
On FACEIT since 2018 335 matches tracked 56 matches in 30 days
ELO ▼ 10
2,289
30-day peak: 2,299
Rank EU
#109,051
Ukraine #4,358 in Ukraine
Last updated:

How does NiffeliN play?

Rating 1.17 K/R 0.84 ADR 86.0 from 335 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 335 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).

2,250-2,499 ELO

Compared with 2,454 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 98%
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 30%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 32%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 64%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 3%
AWP share of kills 44%+32 pp · Ø 12% better than 99%
K/D 1.19+0.16 · Ø 1.03 better than 87%
Pistol kills per match 2.9
Knife kills 6 in 335 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 86%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 80%
MVPs per match 2.8+0.5 · Ø 2.3 better than 88%
4Ks and aces 82x 4K, 8 aces in 307 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 27%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 3%
Enemies flashed per round 0.05−0.24 · Ø 0.29 better than 1%
Deaths per round 70%−2 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.11, ADR +7.1
= Stayed the same
Win rate at 51%
▼ Got worse
Headshots −2 pp, ELO −143

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.92
JunJulAugSepOctNov

Best month: November 2026 with 0.92. Last 3 months: 0.85 (at the start 0.78). Well above the average (0.74).

Patterns

From the last 335 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −118 ELO
109 matches · 49% win rate
On Dust 2 −6 ELO
80 matches · 48% win rate
On Thursdays −93 ELO, win rate 38%

NiffeliN loses the most ELO on Mirage: −118 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.28 · Anubis
  4. Longest win streak: 11 wins in a row · Anubis

Maps in detail

from the last 335 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
49% better than 37%
0.87 better than 91%
88.9 better than 82%
1.21 better than 90%
62% of 658 duels better than 95%
41% of 68 situations better than 59%
Dust 280
48% better than 36%
0.83 better than 84%
88.2 better than 81%
1.13 better than 76%
64% of 463 duels better than 96%
30% of 44 situations better than 27%
Anubis45
64% better than 82%
0.87 better than 93%
86.0 better than 72%
1.25 better than 94%
63% of 249 duels better than 94%
39% of 23 situations right on the average
Ancient41
56% better than 61%
0.81 better than 77%
83.1 better than 56%
1.12 better than 75%
58% of 194 duels better than 80%
31% of 32 situations better than 29%
Nuke26
50% better than 30%
0.79 better than 65%
79.5 better than 40%
1.09 better than 61%
65% of 165 duels better than 96%
38% of 21 situations better than 44%
Cache18
44% -
0.78 -
79.9 -
1.08-
59% of 101 duels -
25% of 12 situations -
Inferno16
44% better than 15%
0.80 better than 65%
81.8 better than 44%
1.13 better than 65%
60% of 92 duels better than 81%
36% of 14 situations better than 46%

Compared with players on the same level who have at least 15 matches on the map.

How NiffeliN plays

Across 335 matches NiffeliN averages K/R 0.84, ADR 86.0 and a rating of 1.17. Biggest strength: Opening duels won at 62%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 18.4 kills per match with 38% headshots. The strongest map is Anubis with a 64% win rate in 45 matches. In 183 of 335 matches the rating was 1.10 or higher (55%), in 81 it was below 0.90. In 307 matches with detailed stats: 82 4Ks and 8 aces. Best month by rating: November 2026 at 1.29. NiffeliN loses the most ELO on Mirage (−118 ELO, win rate 49%). Things go best on Ancient (+155 ELO, win rate 56%). Match no. 2 of the day goes best: 59% win rate, +55 ELO. Improved over the last three months: K/R +0.07, Rating +0.11, ADR +7.1. Got weaker: Headshots −2 pp, ELO −143. Unchanged in recent months: Win rate at 51%. Last 30 days: 56 matches, win rate 48%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.