Nicola--
Name history of Nicola--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Nicola-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (345 matches).
Compared with 2,321 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so well above the average (51%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.23 K/D and so well above the average (1.03).
Impact
StrengthExactly 2 kills in 15.6% of rounds and so well above the average (13.2%).
Utility and deaths
Average0.49 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.89. Last 3 months: 0.82 (at the start 0.85). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.13.
Damage per round (ADR)
Best month: July 2026 with 91.1. Last 3 months: 87.6 (at the start 88.2). Clearly above the average (80.2).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months: 55% (at the start 47%). Clearly above the average (51%).
Matches won (win rate)
Best month: July 2026 with 65%. Last 3 months: 52% (at the start 58%). Slightly above the average (50%).
Best month: August 2026 with 2,991. Last 3 months: 2,567 (at the start 2,958).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 393 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 2.26 · Mirage
- Most kills in a match: 44 · Dust 2
- Longest win streak: 9 wins in a row · Mirage
Maps in detail
from the last 393 matchesCompared with players on the same level who have at least 15 matches on the map.
How Nicola-- plays
Across 515 matches Nicola-- averages K/R 0.83 and ADR 87.8; the rating across the 172 rated matches is 1.12. Biggest strength: K/D at 1.23, better than 92% of level 10 · 2,500-2,749 ELO players. Averages 18.5 kills per match with 52% headshots. The strongest map is Dust 2 with a 62% win rate in 123 matches. In 214 of 393 matches the rating was 1.10 or higher (54%), in 90 it was below 0.90. In 345 matches with detailed stats: 79 4Ks and 1 ace. Best month by rating: October 2026 at 1.13. Things go best on Dust 2 (+254 ELO, win rate 62%). Match no. 2 of the day goes best: 59% win rate, +135 ELO. Improved over the last three months: Headshots +8 pp. Got weaker: Win rate −6 pp, ELO −391. Unchanged in recent months: K/R at 0.82, ADR at 87.6. Last 30 days: 123 matches, win rate 50%, net ELO +79.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.