Nexhii666

Switzerland
On FACEIT since 2024 111 matches tracked 51 matches in 30 days
ELO ▲ 43
2,056
30-day peak: 2,150
Rank EU
#220,515
Switzerland #1,797 in Switzerland
Last updated:

How does Nexhii666 play?

Rating 1.05 K/R 0.76 ADR 83.1 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 111 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 15% good 1.10 to 1.29 11% normal 0.90 to 1.09 34% weak 0.75 to 0.89 18% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 57%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 1.04+0.01 · Ø 1.03 better than 52%
Pistol kills per match 3.0
Knife kills 4 in 111 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 54%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 63%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 25x 4K, 3 aces in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 41%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 33%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 16%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, Win rate +7 pp, ELO +194
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.22, Rating −0.32, ADR −16.0, First kills −6 pp, Clutch 1v1 −9 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: August 2026 with 0.94. Last 3 months: 0.72 (at the start 0.94). Just below the average (0.74).

Patterns

From the last 111 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −39 ELO
33 matches · 61% win rate

Nexhii666 loses the most ELO on Dust 2: −39 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Highest rating in a match: 2.74 · Ancient
  3. Reached level 10 · Dust 2
  4. Longest win streak: 8 wins in a row · Dust 2
  5. Most kills in a match: 48 · Anubis

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
61% better than 82%
0.69 better than 26%
77.7 better than 33%
0.95 better than 22%
48% of 191 duels better than 32%
25% of 16 situations better than 17%
Ancient21
81% better than 99%
0.77 better than 63%
87.1 better than 78%
1.11 better than 75%
57% of 97 duels better than 80%
38% of 8 situations right on the average
Anubis16
69% better than 94%
0.82 better than 83%
87.3 better than 80%
1.11 better than 75%
64% of 101 duels better than 97%
57% of 7 situations better than 89%
Mirage15
40% better than 13%
0.82 better than 83%
89.0 better than 85%
1.16 better than 86%
49% of 67 duels better than 38%
100% of 3 situations better than 99%
Inferno12
33% -
0.83 -
84.6 -
1.10-
55% of 62 duels -
22% of 9 situations -
Cache10
20% -
0.76 -
80.0 -
1.04-
49% of 59 duels -
25% of 8 situations -
Nuke3
33% -
0.75 -
73.1 -
0.95-
61% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nexhii666 plays

Across 111 matches Nexhii666 averages K/R 0.76, ADR 83.1 and a rating of 1.05. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 50% headshots. The strongest map is Ancient with a 81% win rate in 21 matches. In 36 of 111 matches the rating was 1.10 or higher (32%), in 37 it was below 0.90. In 111 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: August 2026 at 1.31. Nexhii666 loses the most ELO on Dust 2 (−39 ELO, win rate 61%). Things go best on Ancient (+73 ELO, win rate 81%). Match no. 2 of the day goes best: 63% win rate, +6 ELO. Improved over the last three months: Headshots +3 pp, Win rate +7 pp, ELO +194. Got weaker: K/R −0.22, Rating −0.32, ADR −16.0, First kills −6 pp, Clutch 1v1 −9 pp. Last 30 days: 51 matches, win rate 53%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.