Newbiie

USA
On FACEIT since 2025 188 matches tracked 122 matches in 30 days
Last updated:

How does Newbiie play?

Rating 1.01 (from 132 matches) K/R 0.69 ADR 78.2 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82% on level 3
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 63%
Rating spread from 132 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 3 average.
Clutcher
better than most on level 3 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 50%+1 pp better than 73%

Clutch

Strength
Last one alive
Clutch 1v1 won 35%−3 pp better than 38%
Clutch 1v2 won 27%+6 pp better than 88%
Clutch kills per match 2.0+0.4 better than 85%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−1 pp better than 46%
AWP share of kills 8%−3 pp better than 44%
K/D 0.97+0.03 better than 72%
Pistol kills per match 2.1
Knife kills 6 in 188 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.2%+0.4 pp better than 74%
Rounds with 3K 4.1%+0.5 pp better than 81%
MVPs per match 1.9−0.2 better than 40%
4Ks and aces 19x 4K, 2 aces in 134 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 32%−2 pp better than 41%
Utility damage per round 6.2+2.5 better than 89%
Enemies flashed per round 0.54+0.31 better than 96%
Rounds with a death 71%−3 pp better than 84%

Progress

One value per month, dashed line is the Level 3 average
▲ Improved
K/R +0.12, ADR +15.2
= Stayed the same
Headshots at 41%
▼ Got worse
Win rate −10 pp

Sep to Oct 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.73
AprMayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.72 (at the start 0.60).

Patterns

From the last 188 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −83 ELO
24 matches · 25% wins
On Ancient −76 ELO
32 matches · 34% wins
Between 6:00 and 12:00 +9 ELO, win rate 35%
On Fridays +28 ELO, win rate 38%

Newbiie loses the most ELO in match 3 of the day: −83 ELO, 25% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.03 · Dust 2
  3. Most kills in a match: 37 · Ancient

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
52% better than 64%
0.73 better than 73%
82.2 better than 79%
1.11 better than 93%
58% of 168 duels better than 93%
37% of 30 situations better than 54%
Mirage42
38% better than 16%
0.66 better than 38%
77.5 better than 61%
0.93 better than 47%
50% of 119 duels better than 63%
21% of 14 situations better than 15%
Ancient32
34% better than 10%
0.68 level
76.4 better than 54%
0.99 better than 66%
47% of 102 duels level
36% of 28 situations better than 47%
Anubis20
50% level
0.76 better than 85%
85.2 better than 91%
1.12 better than 93%
48% of 91 duels level
69% of 13 situations better than 98%
Inferno18
28% better than 4%
0.56 better than 17%
67.5 better than 22%
0.76-
40% of 50 duels better than 19%
29% of 7 situations better than 29%
Nuke13
46% -
0.68 -
73.8 -
0.99-
36% of 33 duels -
0% of 6 situations -
Cache8
50% -
0.65 -
69.6 -
0.96-
52% of 27 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Newbiie plays

Across 188 matches Newbiie averages K/R 0.69 and ADR 78.2; the rating across the 132 rated matches is 1.01. Biggest strength: Utility damage per round at 6.2. That is better than 89% of players on level 3. On average 15.2 kills per match, 41% of them headshots. The strongest map is Dust 2 with a 52% win rate in 54 matches. In 46 of 132 matches the rating was 1.10 or higher (35%), in 49 it was below 0.90. In 134 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 1.03. Newbiie loses the most ELO in match 3 of the day (−83 ELO, win rate 25%). Things go best on Dust 2 (+115 ELO, win rate 52%). Improved over the last three months: K/R +0.12, ADR +15.2. Got weaker: Win rate −10 pp. Unchanged in recent months: Headshots at 41%. Last 30 days: 122 matches, win rate 40%, ELO balance −24.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 3): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.