Neferr_
How does Neferr_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (200 matches).
Compared with 2,523 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so well below the average (51%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.94 K/D and so clearly below the average (1.04).
Impact
Weakness1.9 MVPs per match and so well below the average (2.4).
Utility and deaths
Average32% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Mar to Jul 2026.
Kills per round (K/R)
Best month: April 2026 with 0.72. Last 3 months: 0.67 (at the start 0.70). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 0.97. Last 3 months: 0.92 (at the start 0.97). Well below the average (1.04).
Damage per round (ADR)
Best month: April 2026 with 78.4. Last 3 months: 74.0 (at the start 76.6). Clearly below the average (80.9).
Share of headshot kills
Best month: September 2026 with 63%. Last 3 months: 57% (at the start 54%). Well above the average (51%).
Matches won (win rate)
Best month: September 2026 with 59%. Last 3 months: 54% (at the start 48%). Clearly above the average (51%).
Best month: November 2026 with 2,683. Last 3 months: 2,430 (at the start 2,196).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: November 2026 with 46%.
Patterns
From the last 295 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Neferr_ loses the most ELO on Mirage: −99 ELO, 53% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Most kills in a match: 33 · Mirage
- Longest win streak: 6 wins in a row · Inferno
- Highest rating in a match: 1.96 · Inferno
Maps in detail
from the last 295 matchesCompared with players on the same level who have at least 15 matches on the map.
How Neferr_ plays
Across 295 matches Neferr_ averages K/R 0.68 and ADR 75.2; the rating across the 245 rated matches is 0.93. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 45%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 56% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 59 of 245 matches the rating was 1.10 or higher (24%), in 117 it was below 0.90. In 200 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: July 2026 at 0.97. Neferr_ loses the most ELO on Mirage (−99 ELO, win rate 53%). Things go best in match 2 of the day (+99 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +99 ELO. Improved over the last three months: Headshots +3 pp, Win rate +6 pp, ELO +234. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.67, ADR at 74.0. Last 30 days: 79 matches, win rate 51%, net ELO −38.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.