Neebss

USA
185 matches tracked 34 matches in 30 days
Last updated:

How does Neebss play?

Rating 0.88 K/R 0.62 ADR 69.3 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26% on level 3
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 185 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 36%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (178 matches).

Compared with 841 players on level 3, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

Neebss gets the first kill in 8 of 100 rounds. 1 percentage point below the level 3 average (9%).

Rounds with first kill 8%−1 pp better than 31%
Opening duels won 47%0 pp on par

Clutch

Average
Last one alive

Neebss wins 17 of 100 1v2s. 3 percentage points below the level 3 average (20%).

Clutch 1v1 won 35%−1 pp better than 39%
Clutch 1v2 won 17%−3 pp better than 30%
Clutch kills per match 1.7+0.1 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.89 kills per death. 0.03 below the level 3 average (0.92).

Headshot rate 41%0 pp on par
AWP share of kills 2%−9 pp better than 15%
K/D 0.89−0.03 better than 38%
Pistol kills per match 2.1
Knife kills 2 in 185 matches

Impact

Weakness
Damage and big rounds

Averages 1.6 round MVPs per match. 0.4 below the level 3 average (2.0).

2K rounds 11.3%−0.9 pp better than 27%
3K rounds 2.5%−0.9 pp better than 14%
MVPs per match 1.6−0.4 better than 12%
4Ks and aces 9x 4K, 0 aces in 178 matches

Utility and deaths

Average
Nades, flashes and deaths

Neebss dies in 70 of 100 rounds. 4 percentage points below the level 3 average (74%). Lower is better.

Utility hit rate 34%0 pp on par
Utility damage per round 3.9+0.4 better than 57%
Enemies flashed per round 0.16−0.07 better than 33%
Deaths per round 70%−4 pp better than 90%

Progress

One value per month, dashed line is the level 3 average
Whether Neebss is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 178 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.65
JulAugSepOct

Best month: July 2026 with 0.67.

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −152 ELO
99 matches · 43% win rate
On Cache −61 ELO
23 matches · 48% win rate
Between 18:00 and 24:00 −28 ELO, win rate 44%

Neebss loses the most ELO from match 5 of the day: −152 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Ancient
  2. Longest win streak: 7 wins in a row · Nuke
  3. Most kills in a match: 33 · Ancient

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
41% better than 23%
0.59 better than 10%
67.9 better than 12%
0.84 better than 15%
42% of 160 duels better than 19%
30% of 33 situations better than 32%
Anubis35
51% better than 52%
0.64 better than 24%
70.7 better than 20%
0.92 better than 41%
51% of 103 duels better than 64%
32% of 25 situations better than 35%
Ancient28
57% better than 75%
0.64 better than 29%
74.2 better than 38%
0.89 better than 36%
44% of 138 duels better than 33%
39% of 23 situations better than 52%
Cache23
48% -
0.59 -
63.6 -
0.83-
44% of 84 duels -
28% of 18 situations -
Mirage20
65% better than 95%
0.58 better than 10%
64.8 better than 6%
0.87 better than 28%
50% of 68 duels better than 67%
50% of 22 situations better than 83%
Nuke20
45% better than 30%
0.73 better than 62%
77.8 better than 56%
1.00 better than 60%
51% of 74 duels better than 62%
37% of 19 situations better than 46%
Inferno7
57% -
0.51 -
54.2 -
0.75-
55% of 22 duels -
29% of 7 situations -
Vertigo3
67% -
0.64 -
73.9 -
0.97-
60% of 5 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Neebss plays

Across 185 matches Neebss averages K/R 0.62, ADR 69.3 and a rating of 0.88. Biggest strength: Deaths per round at just 70% (lower is better), better than 90% of level 3 players. Most room to improve: 3K rounds at 2.5%, better than only 14% of level 3 players. Averages 13.4 kills per match with 41% headshots. The strongest map is Mirage with a 65% win rate in 20 matches. In 41 of 185 matches the rating was 1.10 or higher (22%), in 105 it was below 0.90. In 178 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 0.92. Neebss loses the most ELO from match 5 of the day (−152 ELO, win rate 43%). Things go best on Anubis (+32 ELO, win rate 51%). Match no. 2 of the day goes best: 68% win rate, +29 ELO. Last 30 days: 34 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.