Neduse

Lithuania
On FACEIT since 2014 150 matches tracked 64 matches in 30 days
ELO ▼ 162
2,039
30-day peak: 2,201
Rank EU
#230,511
Lithuania #1,787 in Lithuania
Last updated:

How does Neduse play?

Rating 0.96 K/R 0.71 ADR 79.1 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 150 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 58%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 0.94−0.09 · Ø 1.03 better than 19%
Pistol kills per match 2.8
Knife kills 1 in 150 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 31%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 30%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 17x 4K, 4 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.3).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.3−2.0 · Ø 4.3 better than 7%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 73%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Neduse is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 133 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOctNov

Best month: November 2026 with 0.78.

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −113 ELO
45 matches · 44% win rate
On Mirage −29 ELO
40 matches · 40% win rate
On Mondays −1 ELO, win rate 43%

Neduse loses the most ELO from match 5 of the day: −113 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 31 · Anubis
  3. Recorded match no. 100 · Dust 2
  4. Highest rating in a match: 2.10 · Nuke

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
40% better than 12%
0.68 better than 22%
76.0 better than 27%
0.89 better than 9%
43% of 187 duels better than 12%
39% of 23 situations better than 53%
Dust 236
56% better than 69%
0.69 better than 26%
75.5 better than 23%
0.95 better than 22%
43% of 156 duels better than 11%
47% of 15 situations better than 75%
Ancient22
64% better than 88%
0.76 better than 60%
84.6 better than 69%
1.04 better than 57%
55% of 128 duels better than 73%
50% of 6 situations better than 81%
Inferno22
59% better than 68%
0.72 better than 38%
79.6 better than 41%
1.01 better than 36%
53% of 128 duels better than 58%
40% of 10 situations right on the average
Anubis19
37% better than 12%
0.73 better than 45%
84.3 better than 65%
0.98 better than 33%
58% of 118 duels better than 84%
30% of 10 situations better than 28%
Nuke10
60% -
0.69 -
80.0 -
0.95-
43% of 51 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Neduse plays

Across 150 matches Neduse averages K/R 0.71, ADR 79.1 and a rating of 0.96. Biggest strength: Rounds with first kill at 12%, better than 76% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 50% headshots. The strongest map is Ancient with a 64% win rate in 22 matches. In 48 of 150 matches the rating was 1.10 or higher (32%), in 66 it was below 0.90. In 133 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: November 2026 at 1.06. Neduse loses the most ELO from match 5 of the day (−113 ELO, win rate 44%). Things go best in match 1 of the day (+59 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +59 ELO. Last 30 days: 64 matches, win rate 41%, net ELO −64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.