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Ne1XXX

Russia
On FACEIT since 2015 222 matches tracked 28 matches in 30 days
ELO ▲ 180
3,612
30-day peak: 3,612
Rank EU ▲ 316 places
#1,026
Russia #308 in Russia
30 days · prev. #1,342 · best #948
Last updated:

How does Ne1XXX play?

Rating 1.21 (from 147 matches) K/R 0.84 ADR 88.6 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 176 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 9% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).

3,500+ ELO

Compared with 1,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (54%).

Rounds with first kill 13%+1 pp · Ø 12% better than 69%
Opening duels won 57%+3 pp · Ø 54% better than 71%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 28%+7 pp · Ø 21% better than 82%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 60%

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (54%).

Headshot rate 63%+9 pp · Ø 54% better than 92%
AWP share of kills 13%0 pp · Ø 13% right on the average
K/D 1.21+0.11 · Ø 1.10 better than 69%
Pistol kills per match 3.5 from the last 176
Knife kills 9 in 176 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.7% of rounds and so well above the average (14.3%).

2K rounds 16.7%+2.4 pp · Ø 14.3% better than 90%
3K rounds 5.3%+0.8 pp · Ø 4.5% better than 73%
MVPs per match 2.9+0.4 · Ø 2.5 better than 78%
4Ks and aces 46x 4K, 2 aces in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 53%
Enemies flashed per round 0.32−0.01 · Ø 0.33 better than 42%
Deaths per round 69%−2 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +98
= Stayed the same
K/R at 0.83, ADR at 87.8, Headshots at 63%, Win rate at 58%
▼ Got worse
Rating −0.06

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOctNov

Best month: August 2026 with 0.89. Last 3 months: 0.83 (at the start 0.81). Slightly above the average (0.78).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −138 ELO
66 matches · 53% win rate
On Anubis −43 ELO
35 matches · 69% win rate
Between 12:00 and 18:00 −372 ELO, win rate 47%
On Sundays −208 ELO, win rate 50%

Ne1XXX loses the most ELO on Mirage: −138 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.43 · Anubis
  2. Most kills in a match: 51 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
53% better than 33%
0.84 better than 69%
88.8 better than 66%
1.17 better than 65%
60% of 355 duels better than 82%
52% of 29 situations better than 86%
Anubis35
69% better than 86%
0.85 better than 77%
89.7 better than 76%
1.27 better than 91%
54% of 138 duels right on the average
38% of 16 situations right on the average
Nuke30
57% better than 38%
0.83 better than 64%
86.5 better than 55%
1.19 better than 68%
56% of 139 duels better than 59%
50% of 14 situations better than 76%
Cache18
67% better than 84%
0.79 better than 71%
83.9 better than 65%
1.11 better than 71%
54% of 79 duels better than 60%
50% of 12 situations better than 76%
Dust 218
50% better than 25%
0.94 better than 93%
98.4 better than 93%
1.34 better than 93%
55% of 95 duels better than 53%
14% of 14 situations better than 4%
Inferno6
33% -
0.88 -
92.5 -
1.21-
60% of 42 duels -
25% of 4 situations -
Ancient3
67% -
1.16 -
120.3 -
1.72-
71% of 24 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ne1XXX plays

Across 222 matches Ne1XXX averages K/R 0.84 and ADR 88.6; the rating across the 147 rated matches is 1.21. Biggest strength: Headshot rate at 63%, better than 92% of level 10 · 3,500+ ELO players. Averages 18.3 kills per match with 63% headshots. The strongest map is Anubis with a 69% win rate in 35 matches. In 99 of 176 matches the rating was 1.10 or higher (56%), in 34 it was below 0.90. In 120 matches with detailed stats: 46 4Ks and 2 aces. Best month by rating: August 2026 at 1.29. Ne1XXX loses the most ELO on Mirage (−138 ELO, win rate 53%). Things go best on Nuke (+90 ELO, win rate 57%). Improved over the last three months: ELO +98. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.83, ADR at 87.8, Headshots at 63%, Win rate at 58%. Last 30 days: 28 matches, win rate 57%, net ELO +181.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.