Narra123

Finland
On FACEIT since 2023 103 matches tracked
Last updated:

How does Narra123 play?

Rating 1.01 (from 82 matches) K/R 0.74 ADR 79.5 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 82 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 10% good 1.10 to 1.29 21% normal 0.90 to 1.09 29% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 6

Compared with 767 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

42% of opening duels won and so well below the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 22%
Opening duels won 42%−8 pp · Ø 50% better than 6%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 84%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 97%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.99).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.04+0.05 · Ø 0.99 better than 78%
Pistol kills per match 1.8

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (3.9%).

2K rounds 12.5%−0.4 pp · Ø 12.9% better than 39%
3K rounds 2.4%−1.5 pp · Ø 3.9% better than 6%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 6x 4K, 1 ace in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

0.00 enemies flashed per round and so well below the average (0.25).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 2.2−1.8 · Ø 4.0 better than 11%
Enemies flashed per round 0.00−0.25 · Ø 0.25 better than 1%
Deaths per round 72%−1 pp · Ø 73% better than 65%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
ELO +166
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.12, ADR −6.1, Headshots −2 pp, Win rate −19 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.67 (at the start 0.77). Slightly below the average (0.72).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +31 ELO
28 matches · 39% win rate
Between 12:00 and 18:00 +26 ELO, win rate 42%
On Sundays +77 ELO, win rate 45%

Narra123 loses the most ELO in match 1 of the day: +31 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.17 · Ancient
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
38% better than 12%
0.72 better than 56%
78.3 right on the average
0.95 better than 39%
46% of 89 duels better than 32%
58% of 24 situations better than 91%
Dust 221
62% better than 86%
0.72 better than 54%
76.8 better than 40%
1.07 better than 76%
44% of 48 duels better than 21%
15% of 13 situations better than 7%
Ancient11
73% -
0.90 -
90.9 -
1.31-
50% of 18 duels -
45% of 11 situations -
Nuke11
36% -
0.73 -
76.2 -
0.90-
40% of 30 duels -
50% of 8 situations -
Anubis9
56% -
0.79 -
88.4 -
1.05-
56% of 41 duels -
0% of 8 situations -
Inferno7
57% -
0.68 -
73.8 -
0.78-
36% of 11 duels -
0% of 1 situations -
Cache5
40% -
0.70 -
74.3 -
0.92-
61% of 23 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Narra123 plays

Across 103 matches Narra123 averages K/R 0.74 and ADR 79.5; the rating across the 82 rated matches is 1.01. Biggest strength: Clutch 1v1 won at 45%, better than 84% of level 6 players. Most room to improve: Opening duels won at 42%, better than only 6% of level 6 players. Averages 15.6 kills per match with 45% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 29 of 82 matches the rating was 1.10 or higher (35%), in 29 it was below 0.90. In 20 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. Narra123 loses the most ELO in match 1 of the day (+31 ELO, win rate 39%). Things go best from match 5 of the day (+72 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +72 ELO. Improved over the last three months: ELO +166. Got weaker: K/R −0.10, Rating −0.12, ADR −6.1, Headshots −2 pp, Win rate −19 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.