Name history of Narhz_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Weakness14% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.87 K/D and so clearly below the average (1.02).
Impact
AverageExactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).
Utility and deaths
Weakness2.3 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.66. Last 3 months: 0.66 (at the start 0.63). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 0.94. Last 3 months: 0.91 (at the start 0.86). Well below the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 72.4. Last 3 months: 72.3 (at the start 66.8). Clearly below the average (80.4).
Share of headshot kills
Best month: September 2026 with 62%. Last 3 months: 56% (at the start 57%). Well above the average (49%).
Matches won (win rate)
Best month: September 2026 with 67%. Last 3 months: 49% (at the start 55%). Clearly below the average (52%).
Best month: August 2026 with 2,231. Last 3 months: 1,906 (at the start 2,194).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 35%.
Patterns
From the last 184 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Narhz_ loses the most ELO on Dust 2: −23 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 37 · Cache
- Highest rating in a match: 1.80 · Inferno
Maps in detail
from the last 184 matchesCompared with players on the same level who have at least 15 matches on the map.
How Narhz_ plays
Across 184 matches Narhz_ averages K/R 0.65, ADR 71.0 and a rating of 0.90. Biggest strength: Headshot rate at 56%, better than 89% of level 9 players. Most room to improve: K/D at 0.87, better than only 5% of level 9 players. Averages 14.6 kills per match with 56% headshots. The strongest map is Cache with a 60% win rate in 20 matches. In 48 of 184 matches the rating was 1.10 or higher (26%), in 95 it was below 0.90. In 136 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: September 2026 at 0.94. Narhz_ loses the most ELO on Dust 2 (−23 ELO, win rate 48%). Things go best on Mirage (+76 ELO, win rate 53%). Match no. 4 of the day goes best: 61% win rate, +18 ELO. Improved over the last three months: Rating +0.05, ADR +5.5. Got weaker: Win rate −6 pp, ELO −288. Unchanged in recent months: K/R at 0.66, Headshots at 56%. Last 30 days: 5 matches, win rate 60%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.