Nanoboge

Norway
On FACEIT since 2015 83 matches tracked 19 matches in 30 days
Last updated:

How does Nanoboge play?

Rating 1.43 K/R 1.00 ADR 104.9 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.43
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 90%
Rating distribution from 83 matches
outstanding 1.80 and up 20% strong 1.30 to 1.79 34% good 1.10 to 1.29 29% normal 0.90 to 1.09 7% weak 0.75 to 0.89 7% very weak below 0.75 2%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. More damage per round than the level 9 average.
Multi-killsClutcherDamage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

Level 9

Compared with 1,799 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

2.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 10%
Clutch 1v2 won 36%+14 pp · Ø 22% better than 99%
Clutch kills per match 2.9+1.2 · Ø 1.7 better than 99%

Weapons and aim

Strength
Where do the kills come from?

1.49 K/D and so well above the average (1.01).

Headshot rate 53%+5 pp · Ø 48% better than 78%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.49+0.48 · Ø 1.01 better than 99%
Pistol kills per match 4.4
Knife kills 1 in 83 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.3% of rounds and so well above the average (4.0%).

2K rounds 17.8%+4.7 pp · Ø 13.1% better than 99%
3K rounds 7.3%+3.3 pp · Ø 4.0% better than 99%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 36x 4K, 6 aces in 74 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.4 utility damage per round and so well above the average (4.3).

Utility hit rate 47%+12 pp · Ø 35% better than 98%
Utility damage per round 8.4+4.1 · Ø 4.3 better than 99%
Enemies flashed per round 0.44+0.16 · Ø 0.28 better than 86%
Deaths per round 67%−5 pp · Ø 72% better than 95%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +12 pp, ELO +256, First kills +1 pp, Clutch 1v1 +6 pp
= Stayed the same
Headshots at 54%
▼ Got worse
K/R −0.07, Rating −0.08, ADR −5.7

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.98
JunJulAugSepOctNov

Last 3 months: 0.97 (at the start 1.04). Well above the average (0.73).

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
36 matches · 44% win rate

Nanoboge loses the most ELO in match 1 of the day: ±0 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Reached level 10 · Cache
  3. Most kills in a match: 46 · Anubis
  4. Highest rating in a match: 2.54 · Inferno

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno19
47% better than 30%
1.06 better than 99%
113.1 better than 99%
1.51 better than 99%
64% of 74 duels better than 95%
29% of 17 situations better than 31%
Cache16
50% better than 32%
0.89 better than 92%
94.3 better than 93%
1.27 better than 93%
59% of 51 duels better than 83%
43% of 14 situations better than 62%
Mirage14
71% -
0.99 -
103.9 -
1.43-
65% of 51 duels -
30% of 10 situations -
Ancient13
38% -
0.89 -
94.8 -
1.24-
65% of 52 duels -
40% of 10 situations -
Anubis11
45% -
1.08 -
111.3 -
1.59-
67% of 36 duels -
33% of 6 situations -
Nuke7
57% -
1.10 -
109.2 -
1.58-
67% of 21 duels -
0% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nanoboge plays

Across 83 matches Nanoboge averages K/R 1.00, ADR 104.9 and a rating of 1.43. Biggest strength: Rating at 1.43, better than 99% of level 9 players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 9 players. Averages 21.9 kills per match with 53% headshots. The strongest map is Mirage with a 71% win rate in 14 matches. In 69 of 83 matches the rating was 1.10 or higher (83%), in 8 it was below 0.90. In 74 matches with detailed stats: 36 4Ks and 6 aces. Nanoboge loses the most ELO in match 1 of the day (±0 ELO, win rate 44%). Improved over the last three months: Win rate +12 pp, ELO +256, First kills +1 pp, Clutch 1v1 +6 pp. Got weaker: K/R −0.07, Rating −0.08, ADR −5.7. Unchanged in recent months: Headshots at 54%. Last 30 days: 19 matches, win rate 47%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.