Nakah_

France
On FACEIT since 2019 141 matches tracked 61 matches in 30 days
Last updated:

How does Nakah_ play?

Rating 1.01 K/R 0.74 ADR 86.3 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 141 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 24%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,693 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 89%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 57%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.01).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.99−0.02 · Ø 1.01 better than 41%
Pistol kills per match 2.4
Knife kills 1 in 141 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (4.0%).

2K rounds 13.5%+0.3 pp · Ø 13.2% better than 57%
3K rounds 4.5%+0.5 pp · Ø 4.0% better than 72%
MVPs per match 2.4+0.1 · Ø 2.3 better than 67%
4Ks and aces 22x 4K, 1 ace in 141 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.61 enemies flashed per round and so well above the average (0.28).

Utility hit rate 41%+6 pp · Ø 35% better than 86%
Utility damage per round 7.3+3.1 · Ø 4.2 better than 96%
Enemies flashed per round 0.61+0.33 · Ø 0.28 better than 97%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.06, First kills +2 pp
= Stayed the same
K/R at 0.74, ADR at 86.8, Headshots at 48%, Clutch 1v1 at 47%
▼ Got worse
Win rate −5 pp, ELO −83

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: November 2026 with 0.78. Last 3 months: 0.74 (at the start 0.71). Just above the average (0.73).

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −22 ELO
38 matches · 42% win rate
On Mirage −16 ELO
39 matches · 54% win rate
On Fridays −25 ELO, win rate 44%

Nakah_ loses the most ELO in match 1 of the day: −22 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.40 · Inferno
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
54% better than 65%
0.80 better than 80%
88.6 better than 86%
1.09 better than 73%
50% of 201 duels better than 47%
31% of 16 situations better than 29%
Inferno33
39% better than 10%
0.79 better than 74%
96.8 better than 96%
1.08 better than 66%
51% of 170 duels better than 47%
57% of 14 situations better than 88%
Dust 228
68% better than 96%
0.69 better than 28%
79.1 better than 43%
0.97 better than 32%
42% of 132 duels better than 11%
58% of 19 situations better than 91%
Anubis18
56% better than 69%
0.69 better than 28%
84.0 better than 68%
0.92 better than 18%
42% of 78 duels better than 8%
44% of 16 situations better than 68%
Ancient12
42% -
0.75 -
83.4 -
1.04-
52% of 50 duels -
50% of 6 situations -
Nuke6
33% -
0.57 -
74.0 -
0.71-
40% of 25 duels -
33% of 3 situations -
Cache5
40% -
0.58 -
74.2 -
0.76-
17% of 18 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nakah_ plays

Across 141 matches Nakah_ averages K/R 0.74, ADR 86.3 and a rating of 1.01. Biggest strength: Utility damage per round at 7.3, better than 96% of level 9 players. Most room to improve: Opening duels won at 47%, better than only 22% of level 9 players. Averages 16.0 kills per match with 48% headshots. The strongest map is Dust 2 with a 68% win rate in 28 matches. In 52 of 141 matches the rating was 1.10 or higher (37%), in 53 it was below 0.90. In 141 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: November 2026 at 1.09. Nakah_ loses the most ELO in match 1 of the day (−22 ELO, win rate 42%). Things go best on Inferno (+26 ELO, win rate 39%). From match no. 5 of the day on, things go best: 60% win rate, −24 ELO. Improved over the last three months: Rating +0.06, First kills +2 pp. Got weaker: Win rate −5 pp, ELO −83. Unchanged in recent months: K/R at 0.74, ADR at 86.8, Headshots at 48%, Clutch 1v1 at 47%. Last 30 days: 61 matches, win rate 41%, net ELO −45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.