Nag1_7_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).
Compared with 2,689 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (52%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.29 K/D and so well above the average (1.04).
Impact
StrengthExactly 2 kills in 16.3% of rounds and so well above the average (13.5%).
Utility and deaths
Average23% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.94. Last 3 months: 0.88 (at the start 0.84). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.36. Last 3 months: 1.25 (at the start 1.19). Well above the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 100.5. Last 3 months: 94.0 (at the start 88.5). Well above the average (80.9).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 50% (at the start 48%). Just below the average (51%).
Matches won (win rate)
Best month: August 2026 with 65%. Last 3 months: 55% (at the start 61%). Clearly above the average (51%).
Best month: October 2026 with 2,220. Last 3 months: 2,500 (at the start 1,871).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: November 2026 with 52%.
Patterns
From the last 173 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Nag1_7_ loses the most ELO from match 5 of the day: +46 ELO, 48% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Most kills in a match: 37 · Mirage
- Highest rating in a match: 2.33 · Mirage
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 173 matchesCompared with players on the same level who have at least 15 matches on the map.
How Nag1_7_ plays
Across 173 matches Nag1_7_ averages K/R 0.87, ADR 92.6 and a rating of 1.24. Biggest strength: K/D at 1.29, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 19.5 kills per match with 50% headshots. The strongest map is Anubis with a 66% win rate in 32 matches. In 114 of 173 matches the rating was 1.10 or higher (66%), in 26 it was below 0.90. In 152 matches with detailed stats: 43 4Ks and 5 aces. Best month by rating: September 2026 at 1.36. Nag1_7_ loses the most ELO from match 5 of the day (+46 ELO, win rate 48%). Things go best on Mirage (+46 ELO, win rate 58%). Match no. 3 of the day goes best: 70% win rate, +27 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, ADR +5.5, Headshots +2 pp, ELO +629. Got weaker: Win rate −6 pp. Last 30 days: 91 matches, win rate 57%, net ELO +2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.