NS_777
Name history of NS_777
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does NS_777 play?
Opening
AverageClutch
AverageWeapons and aim
StrengthImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 6 averageLast 3 months compared with the first months with matches.
Kills per round (K/R)
Best month: October 2026 with 0.84.
Rating, 1.00 is an average match
Best month: October 2026 with 1.20.
Damage per round (ADR)
Best month: October 2026 with 84.8.
Share of headshot kills
Best month: August 2026 with 55%.
Matches won (win rate)
Best month: October 2026 with 67%.
Best month: October 2026 with 1,319.
Rounds with first kill
Best month: October 2026 with 7%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 108 matches, each row based on 20+ matches.Where does the ELO go?
NS_777 loses the most ELO on Dust 2: −33 ELO, 58% wins
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 1.85 · Mirage
- Most kills in a match: 37 · Inferno
Maps in detail
from the last 108 matchesCompared with players on the same level who have at least 15 matches on the map.
How NS_777 plays
Across 108 matches NS_777 averages K/R 0.77 and ADR 80.9; the rating across the 79 rated matches is 1.13. Biggest strength: Rounds with a death at 66%. That is better than 99% of players on level 6. Most room to improve: Rounds with first kill at 5%. That is better than only 1% of players on level 6. On average 17.0 kills per match, 52% of them headshots. The strongest map is Dust 2 with a 58% win rate in 36 matches. In 42 of 79 matches the rating was 1.10 or higher (53%), in 15 it was below 0.90. In 108 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: October 2026 at 1.20. NS_777 loses the most ELO on Dust 2 (−33 ELO, win rate 58%). Things go best on Mirage (+65 ELO, win rate 48%). Last 30 days: 68 matches, win rate 54%, ELO balance +138.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.