NORKWlZ

Portugal
On FACEIT since 2020 408 matches tracked 159 matches in 30 days
ELO ▼ 73
2,070
30-day peak: 2,257
Rank EU
#204,365
Portugal #3,424 in Portugal
Last updated:

How does NORKWlZ play?

Rating 0.98 K/R 0.71 ADR 78.7 from 408 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 408 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (338 matches).

2,001-2,249 ELO

Compared with 2,028 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 49%−2 pp · Ø 51% better than 31%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 0.99−0.04 · Ø 1.03 better than 35%
Pistol kills per match 2.4
Zeus kills2 in 408 matches
Knife kills 3 in 408 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 27%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 23%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 37x 4K, 7 aces in 338 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.28).

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 7%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +66
= Stayed the same
K/R at 0.70, ADR at 78.2, Win rate at 52%
▼ Got worse
Rating −0.06, Headshots −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.59
JunJulAugSepOctNov

Best month: July 2026 with 0.79. Last 3 months: 0.70 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 408 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −76 ELO
91 matches · 55% win rate
On Dust 2 −29 ELO
119 matches · 55% win rate
Between 6:00 and 12:00 −30 ELO, win rate 44%
On Tuesdays −15 ELO, win rate 43%

NORKWlZ loses the most ELO on Ancient: −76 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 12 wins in a row · Mirage
  3. Most kills in a match: 38 · Mirage
  4. Highest rating in a match: 2.53 · Dust 2
  5. Reached level 10 · Nuke

Maps in detail

from the last 408 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2119
55% better than 63%
0.70 better than 32%
77.5 better than 34%
0.99 better than 36%
46% of 384 duels better than 23%
40% of 62 situations better than 56%
Ancient91
55% better than 62%
0.72 better than 37%
81.1 better than 49%
0.96 better than 27%
52% of 410 duels better than 54%
38% of 47 situations right on the average
Anubis71
46% better than 30%
0.69 better than 27%
78.3 better than 37%
0.96 better than 26%
49% of 249 duels better than 37%
33% of 40 situations better than 37%
Nuke55
60% better than 62%
0.76 better than 55%
79.1 better than 43%
1.05 better than 52%
51% of 193 duels better than 46%
32% of 41 situations better than 38%
Mirage53
47% better than 34%
0.69 better than 27%
77.9 better than 36%
0.94 better than 22%
50% of 208 duels better than 45%
26% of 23 situations better than 19%
Inferno11
18% -
0.65 -
71.6 -
0.92-
40% of 47 duels -
83% of 6 situations -
Cache8
88% -
0.87 -
87.3 -
1.31-
69% of 13 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NORKWlZ plays

Across 408 matches NORKWlZ averages K/R 0.71, ADR 78.7 and a rating of 0.98. Biggest strength: Utility hit rate at 43%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 50% headshots. The strongest map is Nuke with a 60% win rate in 55 matches. In 136 of 408 matches the rating was 1.10 or higher (33%), in 167 it was below 0.90. In 338 matches with detailed stats: 37 4Ks and 7 aces. Best month by rating: July 2026 at 1.12. NORKWlZ loses the most ELO on Ancient (−76 ELO, win rate 55%). Things go best on Nuke (+208 ELO, win rate 60%). Match no. 2 of the day goes best: 63% win rate, +60 ELO. Improved over the last three months: ELO +66. Got weaker: Rating −0.06, Headshots −4 pp. Unchanged in recent months: K/R at 0.70, ADR at 78.2, Win rate at 52%. Last 30 days: 159 matches, win rate 50%, net ELO +224.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.