NOONEZ

Spain
On FACEIT since 2020 407 matches tracked 107 matches in 30 days
ELO ▼ 12
2,164
30-day peak: 2,297
Rank EU
#160,363
Spain #1,420 in Spain
Last updated:

How does NOONEZ play?

Rating 0.98 K/R 0.72 ADR 82.9 from 407 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 407 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 46%−5 pp · Ø 51% better than 12%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 40%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.95−0.08 · Ø 1.03 better than 20%
Pistol kills per match 2.9
Knife kills 3 in 407 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 71x 4K, 4 aces in 407 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 46%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 75%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +470
= Stayed the same
Clutch 1v1 at 36%
▼ Got worse
K/R −0.08, Rating −0.10, ADR −5.0, Headshots −4 pp, Win rate −3 pp, First kills −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: August 2026 with 0.80. Last 3 months: 0.72 (at the start 0.80). Just below the average (0.74).

Patterns

From the last 407 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −41 ELO
53 matches · 45% win rate
On Dust 2 −24 ELO
123 matches · 55% win rate
On Tuesdays −85 ELO, win rate 42%

NOONEZ loses the most ELO on Anubis: −41 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Dust 2
  2. Most kills in a match: 36 · Dust 2
  3. Recorded match no. 250 · Anubis
  4. Reached level 10 · Mirage
  5. Highest rating in a match: 2.48 · Mirage

Maps in detail

from the last 407 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2123
55% better than 62%
0.73 better than 45%
85.0 better than 69%
1.00 better than 38%
49% of 624 duels better than 37%
42% of 59 situations better than 61%
Mirage95
43% better than 20%
0.70 better than 31%
80.3 better than 47%
0.95 better than 23%
44% of 552 duels better than 15%
21% of 28 situations better than 10%
Inferno66
62% better than 80%
0.77 better than 57%
86.8 better than 68%
1.07 better than 55%
48% of 428 duels better than 24%
15% of 26 situations better than 9%
Anubis53
45% better than 30%
0.66 better than 15%
78.3 better than 36%
0.89 better than 9%
41% of 306 duels better than 7%
56% of 18 situations better than 87%
Cache30
57% better than 58%
0.72 better than 42%
83.2 better than 59%
0.97 better than 32%
46% of 185 duels better than 21%
40% of 10 situations right on the average
Nuke30
57% better than 60%
0.74 better than 39%
82.4 better than 48%
1.00 better than 31%
48% of 164 duels better than 28%
50% of 12 situations better than 76%
Ancient10
30% -
0.68 -
82.1 -
0.90-
42% of 59 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NOONEZ plays

Across 407 matches NOONEZ averages K/R 0.72, ADR 82.9 and a rating of 0.98. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 48% headshots. The strongest map is Inferno with a 62% win rate in 66 matches. In 134 of 407 matches the rating was 1.10 or higher (33%), in 173 it was below 0.90. In 407 matches with detailed stats: 71 4Ks and 4 aces. Best month by rating: August 2026 at 1.07. NOONEZ loses the most ELO on Anubis (−41 ELO, win rate 45%). Things go best on Cache (+37 ELO, win rate 57%). Improved over the last three months: ELO +470. Got weaker: K/R −0.08, Rating −0.10, ADR −5.0, Headshots −4 pp, Win rate −3 pp, First kills −2 pp. Unchanged in recent months: Clutch 1v1 at 36%. Last 30 days: 107 matches, win rate 50%, net ELO −78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.