NEJESTI
How does NEJESTI play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).
Compared with 1,691 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 14% of rounds and so well above the average (10%).
Clutch
Weakness1.2 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.02).
Impact
Average2.4 MVPs per match and so slightly above the average (2.3).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.82. Last 3 months: 0.71 (at the start 0.82). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.02.
Damage per round (ADR)
Best month: July 2026 with 87.6. Last 3 months: 80.2 (at the start 87.6). Just below the average (80.4).
Share of headshot kills
Best month: July 2026 with 47%. Last 3 months: 46% (at the start 47%). Clearly below the average (49%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months: 50% (at the start 39%). Slightly below the average (52%).
Best month: August 2026 with 2,029. Last 3 months: 1,840 (at the start 1,675).
Rounds with first kill
Best month: October 2026 with 17%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 244 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
NEJESTI loses the most ELO on Mirage: −43 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.73 · Mirage
- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 41 · Dust 2
Maps in detail
from the last 244 matchesCompared with players on the same level who have at least 15 matches on the map.
How NEJESTI plays
Across 244 matches NEJESTI averages K/R 0.72 and ADR 81.1; the rating across the 187 rated matches is 0.95. Biggest strength: Rounds with first kill at 14%, better than 91% of level 9 players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 9 players. Averages 16.2 kills per match with 46% headshots. The strongest map is Anubis with a 68% win rate in 25 matches. In 55 of 187 matches the rating was 1.10 or higher (29%), in 84 it was below 0.90. In 191 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: October 2026 at 1.02. NEJESTI loses the most ELO on Mirage (−43 ELO, win rate 38%). Things go best in match 3 of the day (+155 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +155 ELO. Improved over the last three months: Win rate +11 pp, ELO +165. Got weaker: K/R −0.11, ADR −7.4. Unchanged in recent months: Headshots at 46%. Last 30 days: 35 matches, win rate 46%, net ELO −61.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.