N1vheK

Chile
On FACEIT since 2015 200 matches tracked 35 matches in 30 days
Last updated:

How does N1vheK play?

Rating 0.92 (from 180 matches) K/R 0.67 ADR 70.7 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 180 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 15% normal 0.90 to 1.09 29% weak 0.75 to 0.89 17% very weak below 0.75 29%
Player type
Clicks heads
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

Level 7

Compared with 1,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 47%−3 pp · Ø 50% better than 27%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 52%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 37%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (46%).

Headshot rate 56%+10 pp · Ø 46% better than 94%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.89−0.11 · Ø 1.00 better than 12%
Pistol kills per match 3.0
Knife kills 2 in 200 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.4%−0.8 pp · Ø 13.2% better than 31%
3K rounds 3.4%−0.5 pp · Ø 3.9% better than 30%
MVPs per match 2.0−0.2 · Ø 2.2 better than 27%
4Ks and aces 19x 4K, 1 ace in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 74%
Enemies flashed per round 0.25−0.01 · Ø 0.26 better than 48%
Deaths per round 75%+3 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.05, ADR +9.1
= Stayed the same
Rating at 0.92, Headshots at 55%
▼ Got worse
Win rate −17 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: July 2026 with 0.77. Last 3 months: 0.68 (at the start 0.63). Slightly below the average (0.72).

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −132 ELO
63 matches · 40% win rate
On Nuke −90 ELO
21 matches · 38% win rate
On Wednesdays −51 ELO, win rate 39%

N1vheK loses the most ELO in match 1 of the day: −132 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Mirage
  2. Most kills in a match: 35 · Nuke
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
53% better than 60%
0.69 better than 33%
72.3 better than 14%
0.95 better than 30%
46% of 281 duels better than 26%
43% of 28 situations better than 64%
Inferno34
62% better than 81%
0.70 better than 47%
72.4 better than 17%
1.03 better than 62%
57% of 97 duels better than 81%
40% of 15 situations better than 57%
Anubis31
32% better than 3%
0.58 better than 1%
63.9 better than 1%
0.80 better than 1%
42% of 131 duels better than 10%
33% of 9 situations better than 40%
Cache26
38% -
0.63 -
68.7 -
0.84-
40% of 94 duels -
33% of 6 situations -
Nuke21
38% better than 9%
0.66 better than 17%
69.5 better than 7%
0.91 better than 20%
49% of 97 duels better than 37%
22% of 9 situations better than 12%
Mirage13
38% -
0.75 -
79.9 -
1.01-
48% of 58 duels -
60% of 5 situations -
Ancient6
50% -
0.66 -
71.3 -
0.88-
42% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N1vheK plays

Across 200 matches N1vheK averages K/R 0.67 and ADR 70.7; the rating across the 180 rated matches is 0.92. Biggest strength: Headshot rate at 56%, better than 94% of level 7 players. Most room to improve: Damage per round (ADR) at 70.7, better than only 6% of level 7 players. Averages 14.7 kills per match with 56% headshots. The strongest map is Inferno with a 62% win rate in 34 matches. In 44 of 180 matches the rating was 1.10 or higher (24%), in 84 it was below 0.90. In 155 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: July 2026 at 1.07. N1vheK loses the most ELO in match 1 of the day (−132 ELO, win rate 40%). Things go best on Inferno (+101 ELO, win rate 62%). Match no. 3 of the day goes best: 55% win rate, +5 ELO. Improved over the last three months: K/R +0.05, ADR +9.1. Got weaker: Win rate −17 pp. Unchanged in recent months: Rating at 0.92, Headshots at 55%. Last 30 days: 35 matches, win rate 34%, net ELO −182.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.