N1sm0_GTR
How does N1sm0_GTR play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).
Compared with 1,295 players in this group, each player over up to their last 100 matches.
Opening
Strength62% of opening duels won and so well above the average (50%).
Clutch
Average31% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average56% headshots and so well above the average (48%).
Impact
StrengthExactly 2 kills in 17.6% of rounds and so well above the average (13.3%).
Utility and deaths
Weakness0.12 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.85. Last 3 months: 0.84 (at the start 0.66). Well above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.18. Last 3 months: 1.18 (at the start 1.20). Well above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 85.8. Last 3 months: 85.1 (at the start 77.6). Clearly above the average (80.1).
Share of headshot kills
Best month: September 2026 with 67%. Last 3 months: 58% (at the start 54%). Well above the average (48%).
Matches won (win rate)
Best month: October 2026 with 64%. Last 3 months: 60% (at the start 54%). Well above the average (50%).
Best month: October 2026 with 1,634. Last 3 months: 1,634 (at the start 1,497).
Rounds with first kill
Best month: October 2026 with 18%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 44 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 33 · Inferno
- Highest rating in a match: 1.81 · Inferno
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 44 matchesCompared with players on the same level who have at least 15 matches on the map.
How N1sm0_GTR plays
Across 44 matches N1sm0_GTR averages K/R 0.74 and ADR 81.0; the rating across the 22 rated matches is 1.18. Biggest strength: Opening duels won at 62%, better than 99% of level 8 players. Most room to improve: Clutch 1v1 won at 30%, better than only 13% of level 8 players. Averages 15.5 kills per match with 56% headshots. The strongest map is Dust 2 with a 60% win rate in 15 matches. In 11 of 22 matches the rating was 1.10 or higher (50%), in 6 it was below 0.90. In 21 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: October 2026 at 1.18. Improved over the last three months: K/R +0.18, ADR +7.5, Headshots +4 pp, Win rate +6 pp, ELO +137. Unchanged in recent months: Rating at 1.18. Last 30 days: 13 matches, win rate 62%, net ELO +23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.