N1S-

Kosovo
On FACEIT since 2025 388 matches tracked 117 matches in 30 days
ELO ▲ 90
2,206
30-day peak: 2,206
Rank EU
#141,536
Kosovo #1,375 in Kosovo
Last updated:

How does N1S- play?

Rating 1.07 (from 337 matches) K/R 0.79 ADR 86.3 from 388 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 337 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (337 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 27%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 60%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so just above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 3.2
Zeus kills1 in 388 matches
Knife kills 23 in 388 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 82%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 68%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 88x 4K, 4 aces in 337 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.5+1.2 · Ø 4.3 better than 82%
Enemies flashed per round 0.52+0.23 · Ø 0.29 better than 94%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +221
= Stayed the same
K/R at 0.79, Rating at 1.08, ADR at 86.3, Headshots at 51%, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOctNov

Best month: April 2026 with 0.82. Last 3 months unchanged at 0.79. Clearly above the average (0.74).

Patterns

From the last 388 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −152 ELO
62 matches · 40% win rate
In match 4 of the day −98 ELO
46 matches · 39% win rate
On Tuesdays −173 ELO, win rate 43%

N1S- loses the most ELO in match 3 of the day: −152 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Anubis
  2. Recorded match no. 250 · Mirage
  3. Reached level 10 · Inferno
  4. Longest win streak: 6 wins in a row · Cache
  5. Highest rating in a match: 2.17 · Mirage

Maps in detail

from the last 388 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
50% better than 45%
0.83 better than 86%
89.2 better than 86%
1.13 better than 80%
59% of 549 duels better than 87%
38% of 50 situations right on the average
Dust 289
48% better than 38%
0.79 better than 75%
83.8 better than 66%
1.07 better than 63%
48% of 329 duels better than 34%
33% of 42 situations better than 36%
Anubis77
55% better than 63%
0.76 better than 60%
86.2 better than 77%
1.06 better than 59%
53% of 299 duels better than 60%
29% of 42 situations better than 28%
Ancient65
51% better than 51%
0.78 better than 68%
86.7 better than 76%
1.06 better than 62%
51% of 263 duels right on the average
32% of 34 situations better than 36%
Inferno37
46% better than 26%
0.76 better than 65%
84.4 better than 69%
1.00 better than 35%
50% of 163 duels better than 34%
43% of 21 situations better than 59%
Cache10
50% -
0.85 -
88.6 -
1.17-
53% of 45 duels -
44% of 9 situations -
Nuke6
0% -
0.67 -
74.4 -
0.81-
45% of 11 duels -
0% of 3 situations -
Vertigo5
20% -
0.77 -
85.6 -
0.93-
66% of 29 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N1S- plays

Across 388 matches N1S- averages K/R 0.79 and ADR 86.3; the rating across the 337 rated matches is 1.07. Biggest strength: Utility damage per round at 5.5, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 51% headshots. The strongest map is Anubis with a 55% win rate in 77 matches. In 149 of 337 matches the rating was 1.10 or higher (44%), in 109 it was below 0.90. In 337 matches with detailed stats: 88 4Ks and 4 aces. Best month by rating: October 2026 at 1.10. N1S- loses the most ELO in match 3 of the day (−152 ELO, win rate 40%). Things go best in match 1 of the day (−40 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, −40 ELO. Improved over the last three months: ELO +221. Unchanged in recent months: K/R at 0.79, Rating at 1.08, ADR at 86.3, Headshots at 51%, Win rate at 50%. Last 30 days: 117 matches, win rate 52%, net ELO −118.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.